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#71 |
Inactive
Join Date: Nov 2006
Location: England ♂
Posts: 31,273
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You don't need the corner bug to get ontop of the building, though.
I got the screenshot from here: http://www.tombraiderforums.com/show...2&postcount=10 ![]() |
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#72 |
Bug Scientist
Join Date: Jul 2005
Location: California
Posts: 7,209
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Oh, I was assuming you had the game version, Phlip. Thanks for the info.
Soul, if you're listening, can you please give us the date & size info for your alexhub2.tr4 file? |
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#73 |
Inactive
Join Date: Nov 2006
Location: England ♂
Posts: 31,273
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Sorry.
![]() I'll link Soul to this thread... |
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#74 |
Golden
Join Date: Jan 2009
Location: Austria (NOT Australia!!!) Gender: Male
Posts: 6,652
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I'm afraid it's not another version, it's the file that comes with the level editor. I didn't find my TR4-copy when I wanted to do a screenshot today and so I just loaded the game in TRLE. I didn't know that the LE-version and the official version are so different. So I can't give you any info on my tr4-filesize, sorry.
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The owls are not what they seem Last edited by Soul; 10-11-10 at 19:25. |
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#75 |
Bug Scientist
Join Date: Jul 2005
Location: California
Posts: 7,209
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Ah, that solves the mystery, Soul! It's not a different game version, it's the LE variation. Thank you.
As I recall, there's at least one other difference - in LE, if you go near the eyeglasses pickup, you can trigger two skeletons. The triggers for those skeletons also exist in the full game, but they need to be "turned on" with a trigger triggerer (say it 3 times fast!), which wasn't included. So great eye, Phlip, but as far as this thread goes, false alarm. ![]() |
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#76 |
The Inscrutable One
Join Date: Apr 2006
Location: Beyond the Floating Islands
Posts: 9,513
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Agreed with rr_carroll
![]() Just checked the three versions on PC, and took identical location photos. ![]()
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Humble words by The Great Chi |
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#77 |
Inactive
Join Date: Nov 2006
Location: England ♂
Posts: 31,273
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Thanks for the screens, Great Chi.
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#78 |
Relic Hunter
Join Date: May 2010
Location: Trinidad
Posts: 6,426
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Yep thanks great chi! I always wondered why there was a little coloum on the inside that looks like you could have fell onto it from the roof.
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#79 | |
Professor
Join Date: Apr 2004
Location: Andalucía, Spain
Posts: 3,460
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#80 |
Tomb Raider
Join Date: May 2006
Location: In the unfashionable end of the western spiral arm of the Galaxy
Posts: 14,252
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^Yes, that's more likely than the column being removed deliberately in the TRLE version but not in the full game. After all, in the full game, the designers would be more likely to want to prevent people from getting up onto the unfinished roof, whereas this is not really an issue in the TRLE version, where the levels are included as a guide to level building, not as playable levels.
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