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#61 |
Archaeologist
Join Date: Dec 2015
Location: Brazil
Posts: 2,440
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^I was thinking it was weird how TR had long draw distances without LOD. It makes more sense now.
Does anyone know what resolution and framerate does TR3 run in? I found another thread here in TRF stating that only the european TR3 runs in 512x256 resolution, which is on the high-end of PS1 games and kinda rare. Does it run at 30 or 60 fps?
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Don the braid, raid the world Last edited by paulojr_mam; 02-03-20 at 21:49. |
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#62 |
Student
Join Date: Jul 2015
Location: Your Dreams
Posts: 197
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Probably less than 30 FPS... The frame drops a lot in some areas of the game (Thames Wharf for exemple) I believe there's no game on ps1 that runs on 60FPS.
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#63 | |
Professor
Join Date: Feb 2009
Location: Wisconsin
Posts: 3,837
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As for resolution, I'm not sure. If I had to guess I would say 320x240. |
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#64 |
Explorer
Join Date: Oct 2011
Posts: 740
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I hope you meant to say "I believe there's no TOMB RAIDER game on the ps1 that runs at 60fps". Because otherwise you've never played any of the fighting games on the system like Tekken. Hell, Dead or Alive on the ps1 displays in 512x480 and runs in 60 fps. The only time one of the classic Tomb Raider games ever achieve 60fps in any form was the Saturn version, and even then it was just for the inventory ring. Supposedly the PowerVR version of Tomb Raider can run at 60fps, but until a 60fps video pops to prove that I'm going to continue to be skeptical.
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#65 |
Student
Join Date: Jul 2015
Location: Your Dreams
Posts: 197
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^ That's why I said "I believe it" I didn't played all ps1 games to confirm that. But it's cool to know the PS1 engine can handle 60fps games.
Thanks for the correction! ![]()
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Don't Tread on Me. Last edited by ReH_; 02-03-20 at 22:49. |
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#66 | |
Professor
Join Date: Feb 2009
Location: Wisconsin
Posts: 3,837
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That being said, I am also skeptical of a TR1 version supposedly running at 60fps. It could certainly be a real thing in theory, but to be truly functioning at 1:1 parity with the default 30fps version means Core would have had to make programming changes. Why program something and then not release it, y'know? EDIT: here's a crappy video of TR4/TRLE @ 60fps. As I said, it's crappy, so don't expect to be wowed. It's best to download the patch and run the game natively to get the full effect, although the flickering is inevitable. Last edited by Kapu; 06-03-20 at 02:52. |
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#67 | |
Explorer
Join Date: Oct 2011
Posts: 740
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#68 |
Relic Hunter
Join Date: Jul 2012
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In theory every console can display 60 FPS, it's just up to the cevelopers to optimize their games for that. According to this list there are 109 PS1 games that run at 60 FPS: https://www.sega-16.com/forum/showth...ation-Consoles
Core could've improved the graphics of the PS1 TR games a lot if they had more time. According to Meagan Marie's book "20 Years of Tomb Raider" TR II wasn't supposed to be released in 1997, but much later. It was meant to have a different plot that revolved about time travelling and the name should be "Time Raider". But Eidos (as we all know by now) forced Core to push out TR II much sooner and not deviate too much from the formula of TR I. That being said they did the best that they could in the limited amount of time that they had between releases. But they were hardly "ahed of their time". About on the same level as most devs back then? Sure. But ahead? Not really. A complete engine overhaul also wasn't possible because of the yearly release schedule. That being said: Fighting Force 2 was made with the same engine and less limitations, so that can be seen as an example for what a PS1 TR sequel with more development time could've looked like.
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#69 | |
Archaeologist
Join Date: Apr 2013
Posts: 1,595
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Everyone is always blaming them for being 'a greedy company' but without them Core would have messed up TR multiple times. Even trying to kill Lara completely in TRIV. What a messed up move. I can't say for sure of course but I very strongly believe that "time raider" wouldn't have been nearly as good as TRII.
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#70 |
Historian
Join Date: Jul 2019
Location: Poland, Wałbrzych
Posts: 414
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Yeah, details that make happy your eyes.
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