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#91 |
Professor
Join Date: Nov 2017
Location: England
Posts: 3,362
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#92 |
Legend
Join Date: Mar 2008
Location: UTOPIA ( ͡° ͜ʖ ͡° )
Posts: 33,646
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Lara and her Bratz doll feet fitting into this suit has always amused me
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You'll never get away; I'm HOT on your trail |
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#93 |
Professor
Join Date: Jul 2015
Posts: 3,267
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I really love Chronicles cutscenes.
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#94 |
Inactive
Join Date: Jul 2020
Location: TRO>>>TRA
Posts: 416
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I can appricate this games easyness for the most part your not left in the same place for too long however the final 3 levels I can appricate are a bit hard.
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#95 | |
Hobbyist
Join Date: Jun 2020
Location: USA
Posts: 56
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Having just finished the game:
Quote:
Yes. It was not something I would ever in a hundred years have thought I would ship, but when I heard the milkshake line, it was like... well, that just happened.
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“Death by irony is always painful.” Last edited by SophieAyase; 18-07-20 at 23:25. |
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#96 |
Inactive
Join Date: Sep 2014
Posts: 3,594
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yeah, same. like, exact same experience. i was like "oh, larson's gone. guess i'll be fighting pierre at some point." then TR:C happened and i was like hmmm... hmmmmmmmmm... HmHmHmmmmm......... 👀👀👀👀 and now ive written a load of fics lmao
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#97 |
Inactive
Join Date: Jul 2003
Location: USA
Posts: 2,289
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I enjoyed it more when I was younger because it was short, linear , and had contemporary levels. But, I think it’s pretty bad despite having a decent presentation and music. TLR should’ve been the last on the PSX. I believe that was the original intent.
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#98 |
Tomb Raider
Join Date: May 2009
Posts: 24,215
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It was but greedy Eidos couldn't stop seeing those dollar signs. They wanted to hoover up the cash like a game of hungry, hungry hippos. The biggest irony is it was the worst selling and impacted on AOD probably losing them money for that too. Then they did the exact same thing for TRA and TRU.
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... in my opinion. |
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#99 | |
Tomb Raider
Join Date: Oct 2016
Posts: 10,124
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#100 |
Professor
Join Date: Sep 2012
Location: Willard's Well Species: Unidentified
Posts: 3,291
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Something Chronicles really hit home was showing Lara's relationships more dynamically. It wasn't just the butler making grunts or the villain stealing the artifact. You had Charles Kane who cared about Lara and assisted her in discovering the spear of destiny, Father Patrick who (although mediocre) played a role in protecting Lara, Winston who finally got a voice, Zip being hired to help Lara infiltrate VCI... You see these characters interact or talk about each other, and it felt more real. The game is also criticized for its plot format. I honestly enjoyed the short but sweet sections. Each felt complete and satisfying to me.
Agreed with this as well.
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Don't waste your time, or time will waste you. Last edited by Girafarig32; 27-07-20 at 06:08. |
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