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#441 | |
Inactive
Join Date: Dec 2019
Posts: 313
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#442 |
Explorer
Join Date: Mar 2018
Posts: 579
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I honestly dont even mind the style, it might've even been easier to do a cute classic lara with it but the model they made for this looks so off lmfao
edit u know what nvm she looks cute and physically strong, just hate the chibi proportions so much Last edited by Persefone; 25-11-20 at 00:48. |
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#443 |
Sage
Join Date: Feb 2008
Posts: 70,287
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Game Modes: The mechanics of the vehicle are the same but the rules of the game in terms of objectives within the game world are re-defined... a rolling ball represents a game mode, a fixed camera during a platforming sequence represents a game mode, a time limit represents a game mode, etc...
Considering some of the creative modes that have been made up in the level editor, and how perfect those movements/ controls are for platforming, would have made much more sense to invest money into a mini-game focused on trap/ platforming segments with the actual classic jumps and movement-orientation... far more original and respectful and could feature an accurate contemporary rendering of the original classic Lara, maybe one day... https://twitter.com/TombRaider3HD/st...87567350083585 I mean the fans are doing it themselves anyways but still... Last edited by larafan25; 25-11-20 at 03:35. |
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#444 |
Inactive
Join Date: Feb 2018
Location: Tokyo
Posts: 4,776
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That character model looks kinda scary.
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#445 |
Relic Hunter
Join Date: Jan 2009
Location: ฿-₳-฿-¥-⍸L-⌽-₦
Posts: 9,732
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It does, translating classic Lara to realistic textures while keeping the same proportions is just pure nightmare fuel. I really wish larafan25 would understand this at last and stop spamming those same artworks at every possible post every single time he gets the chance.
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Persecution to all non Luds Gate believers may God's wrath fall upon you sinners |
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#446 |
Tomb Raider
Join Date: Jan 2016
Location: Virginia, USA
Posts: 21,939
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I honestly believe Top Cow Lara is the best way to realize the character. The artist did an amazing job with her portions and her physic.
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Still music keeps on turning me from the words that haunt my soul. |
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#447 |
Relic Hunter
Join Date: Aug 2003
Location: Onboard the Normandy
Posts: 5,819
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#448 |
Relic Hunter
Join Date: Sep 2017
Location: France
Posts: 5,135
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I don't think this is scary It's really well done in my opinion. A faithfull version of the FMV Lara.
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Patience is a virtue (even If it's hard) |
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#449 |
Professor
Join Date: Oct 2018
Location: Press "survival instinct" to find me
Posts: 3,368
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I'm not even sure it's worth mentioning this, but the announcement is getting no coverage and the buzz is non existent.
Every professional outlet ignored it completely, the most viewed video on yt is a GTA6 video by a french youtuber , the official trailer barely cracked the 90K mark , and the usual TR content creators ... they've never had big numbers, let's be frank. Also, no coverage from news regurgitators (think yongyea, inside gaming, laymen gaming etc...) either. That's weird for a controversial topic such as mobile gaming. I wasn't hoping for that kind of unconstructive buzz but usually, when click-thirsty channels talk about something, that's an indication that that something (the news or the brand itself) is at least noteworthy. You'd think that'd be the case here to some degree. What I'm trying to say is that, outside of our tiny little bubble, nothing moved and the conversations around "mainline games get Bow Lara, Mobile Games get Duals Lara", "RLara vs CLAra" or even the future of Tomb Raider, aren't even a thing.
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Realism isn't an achievement. It's a choice Last edited by killchan; 25-11-20 at 08:26. |
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#450 |
Inactive
Join Date: Feb 2018
Location: Tokyo
Posts: 4,776
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Meh cuz it’s a mobile game. Who cares lol
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