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#291 |
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Join Date: Aug 2010
Location: Germany, Cologne
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As I mentioned several times, KEYClear does not work yet in Volume Triggers, as the Volume Trigger overwrites it in some way. That's at least what Lwmte told me. So it's a bug.
It can only be used in .ON functions, so the use is a bit restricted at the moment.
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TE - the place to unleash your creativity. Last edited by Die Basis; 31-10-22 at 12:07. |
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#292 |
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Join Date: Apr 2013
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#293 | |
Explorer
Join Date: Nov 2019
Location: Polska
Posts: 873
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![]() try with the following two functions: https://lwmte.github.io/2%20classes/...able:GetActive https://lwmte.github.io/2%20classes/...able:GetStatus where Moveable is of course your levers in your TE (you may need to get them by GetMoveableByName) There may be a node function for this but I do not know, you should check ![]() Hope this helps
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Chronicles Lara: "Whatever" Last edited by Kubsy; 31-10-22 at 20:42. |
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#294 | |
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Join Date: Aug 2010
Location: Germany, Cologne
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#295 |
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Join Date: Apr 2013
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Well i'm not sure if it IS possible the make some effect when a current switch will turn on. For exampe when Lara turns a switch it will play some flip map in level, enable some animation etc... I also tried to make it happen with node editor in volume box section. Where is action and condition, but there isn't command to play some flip map in level
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#296 | |
Explorer
Join Date: Nov 2019
Location: Polska
Posts: 873
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![]() Quote:
regarding your initial question, you can also check by animation ID (pseudocode to demonstrate) If the animation ID is 3 then //do something else // do this
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Chronicles Lara: "Whatever" |
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#297 |
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Join Date: Apr 2013
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But there is only trigger box, but i need to create switch trigger, key trigger etc. In this exampe something will happen when Lara crosses to this box, but i need to set some action when the swich is active
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#298 |
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Join Date: Aug 2010
Location: Germany, Cologne
Posts: 441
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Flipmaps with lua function aren't implemented yet.
you could trigger Rollingball via lua function. And rollingball triggers Flipmaps with Heavy Trigger.
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#299 |
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Join Date: Apr 2013
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Thanks guys. I will try these alternatives 🤗 and looking forward to the next version 😉
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#300 |
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Join Date: Aug 2010
Location: Germany, Cologne
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In Volume Triggers you can even set conditions with Node Editor or you can write them yourself with
if.... then... and put them into functions and trigger those functions with Volume Triggers.
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TE - the place to unleash your creativity. Last edited by Die Basis; 31-10-22 at 21:30. |
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