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#371 |
Professor
Join Date: May 2011
Location: tool.exe
Posts: 3,774
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#372 |
Explorer
Join Date: Nov 2019
Location: Polska
Posts: 873
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New TEN update is out! This includes: major pathfinding fixes, backported enemies and a round of bug fix.
Also a very good surprise for TRNG users. check it out: https://www.tombraiderforums.com/sho...9&postcount=34
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Chronicles Lara: "Whatever" |
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#373 |
Historian
Join Date: Oct 2014
Location: Nürnberg
Posts: 268
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What are the plans for the future of TEN?
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#374 |
Archaeologist
Join Date: Jan 2009
Location: San Francisco, CA
Posts: 2,086
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The new update is amazing! Level load time was really cut in half
![]() --- Question: Is TEN rollingball behavior different from TR4? Can upload a video later, but I basically have a setup like this: A rollingball rolls down a slope and is supposed to fall into a single tile pit which is 4 clicks high. In TR4, it would correctly roll down and fall into the pit, but in TEN, it "slides" above the pit into onto the next tiel. |
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#375 | |
Explorer
Join Date: Nov 2019
Location: Polska
Posts: 873
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The rollingball should have the same behaviour like in TR4. I just tested it with your setup and my rollingball falls correctly down the pit. Maybe the slope height matters? Edit: Nevermind, yes the rollingball radius has been reduced a bit as there was an issue where it would clip to adjacent object and thus not stopping at the pit.
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Chronicles Lara: "Whatever" Last edited by Kubsy; 30-01-23 at 23:26. |
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#376 |
Archaeologist
Join Date: Aug 2010
Posts: 1,799
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Hi! Here is a short roadmap for the near future:
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#377 | |
Archaeologist
Join Date: Jul 2008
Location: Natla's Mines
Posts: 2,286
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#378 |
Professor
Join Date: Apr 2010
Location: New York
Posts: 3,640
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I didn't plan on it but i probably could, it would still need to be optimized and have the polys cut down as lighting doesn't work too well with so many faces!!
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"Oh no, its not that bad. Look, I have my own bucket!" |
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#379 | |
Archaeologist
Join Date: Jul 2008
Location: Natla's Mines
Posts: 2,286
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#380 | |
Historian
Join Date: Apr 2013
Posts: 343
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You are do very great progress 👍 I would like to ask you, will be in that engine TR ring inventory menu too? It would be very great ☺️ |
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