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#1 | |
Moderator
Join Date: Dec 2008
Location: In a bubble outside the universe
Posts: 36,324
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Hi, so I have been working on this for a looong time. I made notes and made a start back in 2016, originally intended for the 20th anniversary. Story, short, I started late in the year and ran out of months. The story sat on my laptop stagnating until now.
I have always wondered about how it all started for Lara. I didn't know about the few paragraphs that worked as a brief origin in the booklet of the first games until I joined a forum and even then, I still wanted a more in depth origin story. Sure, we had the Cambodia levels in Tomb Raider Last Revelation and the Irish levels in TR Chronicles, but I was intrigued over what had actually happened in the Himalayan Mountains. And then came along the reboot trilogy. For me, those games are a very satisfying origin story in their own right, and yet they still did not reflect the Himalayan tragedy. So, I decided to write my own account. (I promise, Amunet, I wasn't just copying your idea!) It's pretty long, so I made it into two parts, and you can find both on my website: https://raichel72.wixsite.com/website/tomb-raider Perhaps I can persuade you to check it out with a short extract: Quote:
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"Who we are is not what we wear, or what sparkles. It's our spirit that defines us." |
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#2 |
Professor
Join Date: Jun 2018
Posts: 2,691
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This was a really nice read, Rai! I liked how you focused on the actual survival on the mountains, which was the part I personally struggled with writing and ended up skipping for the most part.
The thought never crossed my mind! ♥ That brief text on TR1's booklet really is a great starting point for a more fleshed out story so it's unsurprising that fans over the years have tried to fill in the gaps. I do think it was a missed opportunity that CD didn't keep this origin story when they rebooted the franchise. Regardless of how I personally feel about the Reboot trilogy, for better or worse, it does tell a very different story.
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"If it's unique or exciting, I go after it." — Lara Croft |
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#3 |
Moderator
Join Date: Dec 2008
Location: In a bubble outside the universe
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Thank you for your comments. I found it quite challenging to write survival sequences. I was so anxious about keeping it engaging. Especially with a lone character. I'm glad you liked it.
I would have liked CD to have incorporated the original origins too, but, to be honest, I think an entire game under that setting might be a challenge. They would have had to expand it considerably, I think. The closest we got was the Siberian Wilderness hub in Rise.
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"Who we are is not what we wear, or what sparkles. It's our spirit that defines us." |
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#4 | |
Professor
Join Date: Jun 2018
Posts: 2,691
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As for how to adapt the original backstory, in my opinion it could never be a full game solely focused on it. One option I think could be to adapt it as playable flashbacks. Let's say the main story would be one of Lara's earlier adventures after the crash and maybe she gets injured or something and while she recovers we play the flashback. Another option could be as some sort of extra level, like a DLC or something.
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"If it's unique or exciting, I go after it." — Lara Croft |
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