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#171 | |
Archaeologist
Join Date: Oct 2017
Location: Invercargill
Posts: 1,499
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I will post the hotfix very soon, just need to make sure the earlier crash is really gone
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I like cats Last edited by Woops; 25-05-22 at 03:33. |
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#172 |
Relic Hunter
Join Date: Jan 2006
Posts: 6,949
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Possible bug report. Admittedly I'm really not too familiar with TR4 in full.
I suggested the tomb4 project to a friend of mine who isn't a member of TRF and hes advised the following "the only I've found playing the entire game. Is that in the Mastabas level, Lara is unable to put the Bag of Sand into the scale where the sand goes. She just says "no" when attempting. I swapped back to original tomb4.exe configuration and it works fine so I think it's a bug in the new dll project perhaps" Sorry if this has already been mentioned before and is pending fixing but I cant seem to see a mention ![]() |
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#173 | |
Professor
Join Date: Aug 2011
Location: New York
Posts: 3,913
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#174 |
Relic Hunter
Join Date: Jan 2006
Posts: 6,949
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He does have the savegame but cant supply until later today or maybe even tomorrow sadly. I did suggest to him to try it again anyway but maybe to just make sure he was correctly rotated to the object for its action to occur etc as some small things like this can make a difference in these game hah. I will report back with either the savegame or a "nevermind!"
![]() EDIT. His savegame shouldn't probably be needed now because of curiosity I downloaded some mastabas savegames to test it on my own end. "Savegame.4" from Stella's Steam/GOG savegame set for the Mastabas. Indeed, she refuses to pour the bag of sand ![]() While trying this- I actually encountered two other issues oh no! 1. When assigning joypad keys to my gamepad in the options menu- when trying to assign the JUMP key, the game crashes. All other buttons can be assigned fine. I tried assigning a few different gamepad keys to JUMP just to test the Waters and it is indeed just the JUMP entry that crashes the game. Tested on original tomb4 unpatched and, no crash occurs. 2. While testing out that above gamepad issue, the title screen was playing in the background naturally. I noticed the intermittent cutscenes within, stop at various points and continue onto the next flyby cam before the cutscene is meant to finish. The first time as Lara was walking up the stairs to the skull, not 3 or so seconds in, the cameras cut to the next flyby. Then the second time, she managed to get to the top or the stairs and as the skull is rotating, the cameras cut to the next flyby. Last edited by mizuno_suisei; 26-05-22 at 02:36. |
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#175 |
Archaeologist
Join Date: Oct 2017
Location: Invercargill
Posts: 1,499
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I'll check the sand, and joystick is already fixed.
as for the cutscenes in the title, stop skipping them ![]()
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#176 | |
Relic Hunter
Join Date: Jan 2006
Posts: 6,949
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![]() Re the joypad, do you mean it was fixed in the most recent release? (April 28?) As that's the version I'm using. Or do you mean you've fixed it now - and its then pending for a new release? ![]() |
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#177 |
Archaeologist
Join Date: Oct 2017
Location: Invercargill
Posts: 1,499
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sorry for being late
![]() here it is small hotfix: -Fixes the exit game crash -Fixes the joystick key mapping crash -Fixes joystick input
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#178 |
Hobbyist
Join Date: Aug 2008
Posts: 5
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Excellent! Thanks for all your hard work.
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#179 |
Inactive
Join Date: Sep 2014
Posts: 3,594
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works great, love you my liege
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#180 | |
Hobbyist
Join Date: Aug 2008
Posts: 5
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