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Old 29-04-21, 16:16   #371
Kevin
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@Sapper
Are you still making updates for strpix? Is it possible to change the center of rotation with the camera position? It always rotates around the center of the object which makes editing small objects super annoying.
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Old 29-04-21, 20:00   #372
Titak
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^
I'm not really having problems with small objects. Well, as long as they are at the center...
Large objects however... or objects that are off center...

So I think it is a good idea.
If at all possible that is.
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Old 29-04-21, 22:18   #373
LeelooBastet
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Hi

My blender settings :



So when I create an object it fits the editor and the export/import in TE is set that way



But what are the import settings in Strpix ?
By defaut the value is 1

Is it 100 aso ?


Edit Ok I did that way (100) and it is good, sorry for bothering

Last edited by LeelooBastet; 29-04-21 at 22:54.
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Old 30-04-21, 04:19   #374
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Quote:
Originally Posted by Kevin View Post
@Sapper
Are you still making updates for strpix? Is it possible to change the center of rotation with the camera position? It always rotates around the center of the object which makes editing small objects super annoying.
I'll try. I need to find some code first to study how it is done.
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Old 30-04-21, 16:27   #375
LeelooBastet
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Originally Posted by sapper View Post
I'll try. I need to find some code first to study how it is done.
Could you make also an option so we could change the shortkeys ?

I struggle with strpix after using Blender and TE, I'd rather use the same keys for moving rotating panning the view, even for the texturiing option where I would like to use different keyx for mirror/rotate...

Last edited by LeelooBastet; 30-04-21 at 16:28.
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