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Old 21-12-16, 06:49   #101
Nicklander
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Stunning !
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Old 21-12-16, 18:30   #102
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Looking amazing !
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Old 21-12-16, 22:52   #103
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Here is a screenshot and video of environment reflections on savegame crystals (from PSX version)
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Old 24-12-16, 10:30   #104
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Oh wow, it looks exactly like the PSX version, amazing! Why does the animation play so strangely though?
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Old 24-12-16, 11:23   #105
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Quote:
Originally Posted by Caesum View Post
Why does the animation play so strangely though?
It's animation debug feature - slow motion mode by holding R key :)

Last edited by XProger; 26-12-16 at 08:40.
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Old 26-12-16, 23:44   #106
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Added simple "wet Lara" effect.
I've idea how to use noise maps to improve it in the future.
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Old 27-12-16, 10:11   #107
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Quote:
Originally Posted by XProger View Post
Added simple "wet Lara" effect.
I love how it looks!
Do you plan yo add also some shaders for realistic water surface?

Last edited by totec; 27-12-16 at 10:25. Reason: Changed Ester for water, spanish spell checker -sigh-
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Old 27-12-16, 10:19   #108
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Quote:
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Do you plan yo add also some shaders for realistic Ester surface?
Yep, I'm in researching of best method without adding a content.
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Old 27-12-16, 10:57   #109
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HUNF! I just believe how good TR1 looks <3
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Old 27-12-16, 12:48   #110
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Thank you so much for all your hard work Xproger! Classic TR has never looked better!
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