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Old 02-04-21, 04:45   #1041
XNAaraL
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Quote:
Originally Posted by perryloo View Post
With XNAlara you do have to import XNAlara models, to get it to work properly. I do not think noesis would be compatible with XNAlara.

...
True, with XNALara, you can only use XNALara models ported by Dusan himself.
The complete white list of available models is here.
XNALara is a real time posing and rendering program written by
Dusan Pvlicek and had been released for the first time on
February, 20, 2009 on tombraiderforums.com.
Dusan, the creator of XNALara, managed to extract Lara Croft's
model from the game Tomb Raider Underworld (TRU), converted it for his program, using the Microsoft XNA framework, and shared it,
letting people play with it and create art.

Dusan has updating his program many times. Dec 31, 2010 he has stoped the development and has released the program source code for using without any restrictions as "Public domain software".


False ... with XNALara / XPS you can import also models from Noesis. I've had written the "Noesis to XNALara/XPS importer/exporter plugin"
You can imported any model (with textures and bones) in "XNALara / XPS" via Noesis, Blender or 3ds Max.


There is a huge -and quickly growing- list of 3d models and characters you can use in XNALara / XPS to render images easily!
XNALara / XPS is not only "Tomb Raider" or "Lara Croft" related. Since version 9.7.8 therfore XNALara has the new name XNALara/XPS (Xna Posing Studio)




Abstract:

XNALara - 3D posing software, free of charge, primarily for Tomb Raider: Underworld model. The first model was Lara Croft, wearing her "jungle shorts".

XPS - XNA Model Viewer and 3D posing software based on XNALara, for any 3D character. With a rather rudimentary way to make a keyframe animation. Free of charge.
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Last edited by XNAaraL; 02-04-21 at 04:50.
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