09-07-17, 20:35 | #81 |
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Joined: Oct 2014
Posts: 1,438
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Is it possible to get the Alpha/pre-Alpha version though?
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09-07-17, 22:46 | #82 |
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Joined: Jun 2017
Posts: 11
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I've noticed that my other video had no sound, here's an updated video (Has FPS drops in beginning of the video, will get better later because of steam big picture)
https://gaming.youtube.com/watch?v=q...&feature******* I'll make more comparison videos really soon. Only bad thing is my upload speed is poor for these 4K videos. (Bitrates are at least 150MB/s) |
10-07-17, 05:38 | #83 |
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Joined: Jun 2016
Posts: 188
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Thank you! Now we finally have the "true" definitive edition. She looks so much better on PC than in the actual DE on console without that ugly saturation hue, and not being limited to lower resolutions.
The only bug I found was during some of the cut scenes where she finds the bow, where it was showing the nose wrinkles from the original model, but after those few scenes everything worked perfectly. I wonder if it's possible to bring over Roth's updated model as well, and do you know if any of the other members of the Endurance crew from the DE had higher res textures like Lara? When I played it on PS4, I couldn't really notice, since the game was running in only 1080p, I only noticed Jonah had physics added to his necklace, Mathias had blonde hair, and Roth had more hair + slightly different outfit buckles. https://imgur.com/a/utGZF https://imgur.com/a/vc1dr |
11-07-17, 01:06 | #84 | |
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Joined: Jun 2017
Posts: 11
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Quote:
Would it be possible to replace the sound of current climbing axe to DE sound of climbing axe? DE blood seems a lot enhanced as well... |
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11-07-17, 14:14 | #85 | |||
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Joined: Dec 2010
Posts: 2,773
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Quote:
I'm not sure what you mean? Quote:
The extraction/repacking tools I have aren't fully functional. I'm not certain whether some of the other endurance crew members were given 4K resolution textures as I've not checked. Some characters models other than Lara were indeed changed. Unfortunately, due to time constraints I'm unable to bring over the rest of those models. Plus, there's a chance the bigfile "injector" tool could crash resulting in wasted time. Physics are impossible to add without deeper knowledge of the back-end physics engine or DRM section relocation. Quote:
Cheers. |
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11-07-17, 14:19 | #86 |
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Joined: Jul 2012
Posts: 6,507
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11-07-17, 15:06 | #87 |
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Joined: Oct 2011
Posts: 534
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OMG it works perfect!
is it possible to put ROTTR Lara in there? or at list the "Hair Works" of ROTTR? Edit: PureHair**** Last edited by yaron; 11-07-17 at 22:25. |
11-07-17, 21:08 | #88 | |
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Joined: Jun 2017
Posts: 11
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Quote:
Overall thanks for updating us! I think putting ROTTR model would work but using that hairworks would be a stretch as the TR 2013 counts on TressFX and not PureHair (Which is TressFX but more latest version that doesn't impact or hardly impact on Nvidia GPUs) Last edited by RaPiDK3LLER; 11-07-17 at 21:11. |
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12-07-17, 21:26 | #89 |
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Joined: May 2016
Posts: 662
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Hey ghostblade! I just downloaded your mod ! I'm really excited to play the game again with Lara from the DE edition on pc . I don't know why but her facial expressions looks better than it looks in the DE which is really cool
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13-07-17, 12:24 | #90 | |
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Joined: Oct 2011
Posts: 534
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Quote:
Last edited by yaron; 13-07-17 at 13:28. |
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