18-06-21, 09:08 | #8061 | |
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Duals manual aim works very well on the Avengers, so I'm pretty certain they will transition it into TR |
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18-06-21, 09:38 | #8062 |
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imo there's not much of a point in duals if you can't hit 2 different targets at the same time.
... which we already have btw: the douple/triple shot skill from the rise and shadow does exactly that. They only need to have enemies locked-on after the first shot. |
18-06-21, 10:01 | #8063 | |
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Joined: Jul 2012
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Yesterday I played Returnal on a friend's PS5. I'm trash with stick aim because whenever I play a game with a controller, I use gyro aiming. But Returnal has an option for the amount of aim assist and it let me perform pretty well. And that game has very fast paced combat for a 3rd person console game. Also gyro aiming is a really good option to make aiming with controllers almost as good as with a mouse. It's a real shame that Microsoft stopped to properly improve their controllers and still haven't put a gyro sensor into the new ones. And it's also a shame that not many PS4 and PS5 games have it, even when the same game on Nintendo Switch has gyro aiming. Naughty Dog even patched gyro aiming into The Last of Us 2 and it makes aiming much better. Just look: IMO this is the future of manual aiming on consoles and it'll hopefully help making games more challenging again so that the industry can finally move away from the shooting gallery style of combat that we had to endure more and more since the early 2000s. And as for acrobatics: Lara's side flips are just an animation. Those moves aren't so different from the mid-air evasion moves in Returnal. If anything, evading enemy fire in Returnal requires more inputs than jumping sideways in TR. So, gyro aiming and an option to have more aim assist for stick aim (which isn't the same as lock-on auto aim) could help a lot to make combat in TR faster paced and more acrobatic. |
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18-06-21, 10:31 | #8064 |
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Joined: Oct 2018
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^--- all systems have a place, it all depends on the encounters.
Parasite Ever 3rd birthday on PSP had lock-on, and you might say "it's outdated, it's boring, there's no challenge" etc, but if you play the game for 2 minutes you'll notice that you do need lock-on , cause you have enemies charging you from all sides , they're all fast , relentless and you also need to manage your squad of vessels. |
18-06-21, 10:54 | #8065 | |
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TLOU2 has an aim assist and an auto aim option. There is really no reason TR couldn't do it too. |
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18-06-21, 12:12 | #8066 | ||
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Quote:
There is. A lot of games handle it this way: Use only one weapon and you have more accuracy but less damage or use two and have more damage but less accuracy. This works really well in the new Wolfenstein games and Fortnite. Last edited by Wooxman; 18-06-21 at 12:14. |
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18-06-21, 12:22 | #8067 |
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Joined: Oct 2018
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I don't know , I'd rather take the chance and do something different that just do the same thing as every 3PS ever but with a different animation.
Slo-mo, multitargeting, acrobatics... there are so many possibilities. Check this out. https://youtu.be/z59b8J1j5sk?t=73 |
18-06-21, 13:04 | #8068 | |
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It's possible to have slo-mo, multitargeting and acrobatics in a game with manual aiming. Wet did this ages ago. https://youtu.be/5SeSLKb8_Gc?t=817 |
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18-06-21, 13:13 | #8069 | |
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anything is better than more of the same at this point. |
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18-06-21, 13:24 | #8070 |
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Joined: Jul 2016
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Let's keep the free aim as the base option but if they want to make the game more accessible, then sure add auto aim or increased aim assist. Having the gameplay solely dedicated to auto aim is something I never want to see again. The lock on makes the shooting unweighted its pretty annoying to switch between targets. Lara can be acrobatic while shooting by replacing that horrid scramble with a few flips and an actual dive roll when she leaps into cover, or if she tries to cover ground. As for shooting several targets, maybe there can be a sort of adrenaline mode making Lara aim and shoot targets faster while everyone else moves slower. Idk if anyone has ever played the game SUPERHOT but something like that would be pretty cool
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