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Old 30-07-20, 14:56   #1
MrBear
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Talking Dungeons & Dragons!

After making a thread about a D&D show, I realised that a thread for D&D itself has much better potential for a wider discussion, so here we are!

Carrying over a reply from the other thread to keep the ball rolling:

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Originally Posted by klona View Post
I'm currently getting into D&D! Heard about Critical Role but never bothered watching any videos. I'd rather play than watch someone play.
Oh, certainly, playing is always preferable, but for the people who don't have a group to play with, it's nice to have a show to follow instead! Or even just to watch while waiting for your next session

Quote:
Maybe we could all have a session one day.
That could be fun there are some great options for remote-play, like roll20.net. Although I doubt anything will beat sitting around the same table, it's a nice way to bring together folks from all over the world!
If there's any interest for this, feel free to express it here

At any rate, here's a place to talk about the awesomeness of TTRPGs. Are you playing at the moment? Are you a newbie looking to start? Got any questions? What's your favourite D&D encounter or story? Go forth and share it here!

One of my favourite memories was the time where a nobleman called Ulgor turned out to be a baddie and hurt us severely at our first meeting, leaving most of us unconscious with a Cone of Cold spell before fleeing from our reinforcements. Months later, we track him down in another city and corner him in the sewers, where our Half-Orc Sorcerer first counterspelled his attempt to escape with Teleport, and then finished him off with a Cone of Cold for some juicy poetic justice my friend was allowed to keep the Ulgor cardboard token as a trophy, which he still has lying around to this day
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Old 31-07-20, 04:31   #2
ThatNorskChick
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Hell yeah! I've been playing for about 8 years with a weekly group, some other stuff in between. Right now I'm a playing a Dragonborn fighter, having a good time with that.

My favorite story was this years-long Star Wars campaign my friend ran. The rules were loosely based on Vampire the Masquerade stats, but it was very focused on story stuff. One time, our group wanted to go rob this casino. Our main badass dude fell asleep in real life, but we decided to go anyway. The DM rolled for security in the casino and it was just PACKED with guards. You can imagine...we got wrecked pretty hard, and almost everyone died. There had been this spider in the DM's room the whole night that he couldn't kill. It was sitting on the wall again and the DM told me that if I could kill it, he would let us all live. He knows that I usually save spiders, but I immediately smashed the bitch. So the spider sacrificed itself so that our characters could all live.

My weekly group has been trying get me to DM but I suck with rules and I'm not very good at coming up with stuff on the spot. But I'm legit thinking of just running them through tweaked TR levels.
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Old 31-07-20, 08:09   #3
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Originally Posted by ThatNorskChick View Post
Hell yeah! I've been playing for about 8 years with a weekly group, some other stuff in between. Right now I'm a playing a Dragonborn fighter, having a good time with that.
Damn, that sounds great! I'm glad (and a little jealous ) that you've had a stable group for so long

Quote:
My favorite story was this years-long Star Wars campaign my friend ran. (...)
Haha, that's awesome the real magic is often what happens outside the game, or a fusion of the two in this case. Poor spider, but hey, at least it died for a good cause

Quote:
My weekly group has been trying get me to DM but I suck with rules and I'm not very good at coming up with stuff on the spot. But I'm legit thinking of just running them through tweaked TR levels.
If you have another player who's good with rules, you can always lean on them. As for improvisation, I relate hard with that. My own solution, if I were to be a DM at some point, would just be to prepare so much that I feel confident enough going into it, including preparing a few random events. It's unlikely you'll avoid improvising altogether, but if you throw something a little lacklustre into the mix between some decent stuff, I think the players won't take notice... Hopefully.
Playing out some TR levels with your players sounds like a lot of fun be sure to share with us if you end up doing that, I'd love to hear how that goes
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Old 31-07-20, 09:38   #4
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It would be so cool if we all could have a session on roll20!

I'm still a noob, so if we ever play please be patient with me.

I've played in 4 campaigns: a oneshot, 2 were dropped after like 5 sessions, and one I'm currently in right now (hoping it doesn't get cancelled too)
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Old 02-08-20, 01:16   #5
ThatNorskChick
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It would be awesome if we could get a session together!

Quote:
Originally Posted by MrBear View Post
If you have another player who's good with rules, you can always lean on them. As for improvisation, I relate hard with that. My own solution, if I were to be a DM at some point, would just be to prepare so much that I feel confident enough going into it, including preparing a few random events. It's unlikely you'll avoid improvising altogether, but if you throw something a little lacklustre into the mix between some decent stuff, I think the players won't take notice... Hopefully.
Playing out some TR levels with your players sounds like a lot of fun be sure to share with us if you end up doing that, I'd love to hear how that goes
Yeah, they're all pretty knowledgeable about rules and they said they would help me, but I still feel intimidated . But yes, doing some hardcore prep would probably be the way to go. I really would like to give it a shot at some point. If I ever go for it, I'll definitely report back.
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Old 02-08-20, 22:55   #6
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I'd also like to be part of this if/when it happens!

I guess now's as good a time as ever to announce that I'm currently building an attachable Tabletop module to DnD/Cthulhu/etc based around the world of Tomb Raiding (as-it-were), called "Tombs and Treasures". It's been in development for about two months now and probably has a few more months before it's ready for even beta runs, but the goal is to be able to seamlessly add this module to a Tabletop session.

And it'll be completely free.
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