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Old 02-06-22, 04:12   #21
bigfoot
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whoua !!
I really like these new screens.
The title is amazing .
Congratulations Sabatu .
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Old 04-06-22, 03:20   #22
indigo15
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Wow!! Super excited about this project. Your reimagined version of TR1 is incredible.

TR2 is my favorite in the series, but I would love to see fewer human enemies. Other than that, there aren't really any parts of the game I actively dislike. Can't wait to see what you do. The Great Wall and Venice Cafe look amazing already!
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Old 05-06-22, 12:10   #23
scion05
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Quote:
Originally Posted by indigo15 View Post
Wow!! Super excited about this project. Your reimagined version of TR1 is incredible.

TR2 is my favorite in the series, but I would love to see fewer human enemies. Other than that, there aren't really any parts of the game I actively dislike. Can't wait to see what you do. The Great Wall and Venice Cafe look amazing already!
The entire Maria Doria…
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Old 05-06-22, 14:05   #24
Hyperlynx
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Originally Posted by Sabatu View Post
I want help from you.

If there is anything that you hate on TR2 .. please do tell me and I will try to avoid that. Just name the level and say the thing you don't like. There is an example. I can't promise I will fix that or make it different but if there will be a few people who will tell me they hate the long ladder sequence, then I will try to avoid it
- I found that Levels 2 & Level 3 were globally the same. I would suggest more contrast between these two levels, a Level 2 more like outside Venise and a Level 3 more like Venetian palace. The Level 4 is very different, even though I know that an Opera like this would be very bizarre, is one of my favourites ones.
- For Levels 5 & Level 6, it's even worse : they really are the same.
- For Levels 7 & Level 8 & Level 9, same thing as Levels 2 & Level 3. Only the Level 10 is really different. One of my favourites ones too. But I have found that underwater environment during 4 Levels, it was too long.
- For Levels 13 & Level 14, same thing as Levels 2 & Level 3.
- Level 15, I just love it (except the huge spiders nest lol).
- Level 16, these floating islands... I just hate it.

TR2, with hindsight, I think we can see that the game was made within very tight deadlines. I don't find this atmosphere specific to each level that I felt in TR1, except for some of them (Level 4, 10, 12, 15...). By the way, I was very pleasantly surprised by the extension (The Golden Mask), where there is a very different atmosphere for each level (I put aside the Las Vegas bonus level which is sloppy). This is what I would have liked to see more often while playing TR2. Then I would suggest to accentuate the contrast and to give a very precise Identity to each of the levels.
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Old 09-06-22, 23:24   #25
Sabatu
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DEMO IS OUT


https://trcustoms.org/levels/3420¨
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Do you know what's faster than light? Sabatu creating levels to TR1 or TR2
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Old 10-06-22, 03:42   #26
CourierNumber6
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So excited to try this demo!! I love the amount detail you packed into your TR1 levels, I can't wait to see what you have in store for TR2
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Old 11-06-22, 16:50   #27
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Do you know what's faster than light? Sabatu creating levels to TR1 or TR2
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Old 11-06-22, 17:56   #28
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I'm in love already.
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Old 12-06-22, 18:11   #29
CheshireBitch
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So vibrant and cool !!
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Old 11-08-22, 07:37   #30
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I really hope you carry on with this at some point.
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