03-05-18, 18:21 | #61 |
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Joined: Mar 2018
Posts: 632
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WHICH OFFSET DID YOU CHANGE ? Wow !
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03-05-18, 18:37 | #62 | |
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Joined: Nov 2016
Posts: 499
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Quote:
https://www18.zippyshare.com/v/dNqjp7vP/file.html |
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03-05-18, 19:53 | #63 |
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Joined: May 2006
Posts: 26,258
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Thank you so much, Tremolo -- this is perfect!
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11-05-18, 07:32 | #64 |
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Joined: Mar 2018
Posts: 632
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The patch is perfect . Thanks .
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11-05-18, 20:58 | #65 |
Member
Joined: Sep 2015
Posts: 120
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Downloaded it and everything ran ok!
Finally Lara can be hurt by her grenades. Thank you! |
16-05-18, 16:26 | #66 |
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Joined: Feb 2014
Posts: 379
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Hey guys. I really suck at hex editing. So I've got simple request. I have an exe which enables subtitles for Turkish language and it was madeby Turkish Tomb Raider Fan Site. For this reason i want to hex edit mine but i can't do it. Can you do it for me and add all the features except for grenade fix because of the infamous Tomb Of Semerkhet bug. I'll put a link below. Thanks in advance.
Exe Link |
31-05-18, 21:51 | #67 |
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Joined: Feb 2014
Posts: 379
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Still no one to help?
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07-06-18, 08:19 | #68 |
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Joined: May 2018
Posts: 68
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For me proper holsters are more important than corrections to the engine. But what exactly is that "patched engine" anyway?
I'll take a look. This is the Turkish EXE, right? You mention there are some other fixes in it? What else do I need? I mean, how would I test it? I doubt my version of the game even has Turkish. The reason you don't use this EXE is because of the grenade fix only? Wouldn't it be simpler to just disable grenade fix within this EXE then? EDIT: Just downloaded it. What the hell is this EXE anyway? 22 kilobytes, opposed to 722 kilobytes of the original. It doesn't even launch my game. Nor does it look like an actual game EXE. My guess is that it's a launcher of some sort to some other file. Last edited by supraspecies; 07-06-18 at 08:32. |
07-06-18, 11:24 | #69 | |
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Joined: Sep 2014
Posts: 3,594
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no support for other languages, sorry.
Quote:
Lara no longer turns transparent when Looking. (mizuno_suisei/PhantomPain) The camera doesn't pan up when Lara draws weapons. (mizuno_suisei/PhantomPain) The short pause between grabbing an edge and climbing up is removed. (mizuno_suisei) (v1.3b only; causes bug in Tomb of Semerkhet) Lara is now hurt by Grenades--her own and enemies'--and gets set on fire when she dies. (mizuno_suisei) The Uzis and Revolver no longer disappear when holstered. (PhantomPain) When shooting a jackal or mummy that's lying down with explosive ammo, the game will no longer crash. (Paolone) it's literally in the opening post here's the addresses and bytes for the major changes Quick Climb: 000260BF Original - 0F855B010000 Modified - 909090909090 Grenade Fix: (breaks tomb of semerkhet puzzle) 000490A4 Original - 0F84D8010000 Modified - 909090909090 Exploding Ammo Fix: 0003A72E Original - 8B7E3C83C424 Modified - E98DE2060090 000A89C0 Original - 00000000000000000000000000000000000000000000 Modified - 8B7E3C83FF0075068D7E4C897E3C83C424E95E1DF9FF if someone can get me the original steam/gog tomb4.exe (which i dont have anymore and sorry but im not reinstalling tr4 just for Tomb Raider Forums of all places) i can probably try to find the holster fixes too so y'all can do whatever you want Last edited by LateRaider; 07-06-18 at 11:25. |
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07-06-18, 13:52 | #70 |
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Joined: Jun 2018
Posts: 6,529
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Just a small curious question of mine, how does the grenade fix break the puzzle? yeah I know there's an invisible wall, but do we know why that happens? and not on PSX? (where Lara CAN be hurt by her own grenades)
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