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Old 03-03-22, 06:47   #121
mizuno_suisei
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You'd probably have to contact the video author for that information, then recompile the PSX image file and such. Looks like they made a few edits across the beta to make certain slots accessible
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Old 03-03-22, 15:55   #122
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You'd probably have to contact the video author for that information, then recompile the PSX image file and such. Looks like they made a few edits across the beta to make certain slots accessible
Yes which is possible how I can fix this whole version to add in all of those missing triggers from using the hexeditor. So do you know if there is a list of things I can do to fix it? I know with some levels the game will crash if we attempt to play some scene during the gameplay. So what are the things I can do to fix by adding in the missing triggers in this version?
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Old 03-03-22, 16:56   #123
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It is literally posted on page 10 of this thread
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Old 03-03-22, 17:13   #124
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It is literally posted on page 10 of this thread
Ok got it!! Thank you very much now next, do I need to copy it somewhere?

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Old 04-03-22, 01:54   #125
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You've gotta insert it into the ROM/image
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Old 04-03-22, 02:02   #126
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You've gotta insert it into the ROM/image
Ok thank you for helping me
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Old 15-11-22, 18:29   #127
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I believe that the music track "Stone the Crow 7" in Oct. 5th build is an extended version compared to the one in retail version. In Temple of Shiva video, when Lara runs past the spike trap, the track is played (at 11:50). And I found this extended audio remained uncut in the end of the bell tower cutscene.
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