![]() |
![]() |
#221 |
Hobbyist
Join Date: Feb 2022
Posts: 2
|
![]()
Game won't launch on windows 7 x64
Tomb1Main.exe writes - invalid patch module Is it possible to make the mod work under windows 7 x64? Last edited by best; 17-02-22 at 16:45. Reason: rectification |
![]() |
![]() |
![]() |
#222 | |
Explorer
Join Date: Jan 2006
Location: USA
Posts: 921
|
![]() Quote:
Also try reading this. If you have old Intel integrated graphics, that can cause problems I think with OpenGL. https://www.tombraiderforums.com/sho....php?p=8224088 |
|
![]() |
![]() |
![]() |
#223 | |
Hobbyist
Join Date: Feb 2022
Posts: 2
|
![]() Quote:
The ddraw.dll file interfered, if it was deleted/renamed from the c:\TOMBATI\ folder, after that the game started. But in order to run TombATI v1.7 now, you need to return the ddraw.dll file back to the c:\TOMBATI\ folder Is it possible to make TombATI v1.7 + Tomb1Main-2.6.2 compatible without deleting the ddraw.dll file? I have Windows 7 x64 |
|
![]() |
![]() |
![]() |
#224 |
Hobbyist
Join Date: Nov 2016
Posts: 96
|
![]()
Tomb1Main doesn't use TombATI. The only files you need are the "data", "fmv" and "music" (optional) folders. Then add the Tomb1Main files. That's all.
|
![]() |
![]() |
![]() |
#225 | |
Explorer
Join Date: Jan 2006
Location: USA
Posts: 921
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#226 | |
Explorer
Join Date: Jan 2006
Location: USA
Posts: 921
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#227 |
Historian
Join Date: Aug 2012
Location: Italy
Posts: 463
|
![]()
Doing God's work as always!
By the way, if you are interested, with this new version of the Tomb1main there (sometimes) are a few new lines at the bottom of the log file generated after my wip level crashes (yes, I'm trying every new version including hotfixes lol). They are as follows: ../src/game/gameflow.c 1045 GameFlow_InterpretSequence seq 1 1 ../src/gfx/3d/vertex_stream.c 116 GFX_3D_VertexStream_RenderPending Vertex buffer resize: 8640 -> 10320 The buffer resize aren't always the same numbers. That's probably the closest thing regarding my problem since vertexes seem related to the bug and crash, but it may as well mean nothing at all. |
![]() |
![]() |
![]() |
#228 | |
Explorer
Join Date: Jan 2006
Location: USA
Posts: 921
|
![]() Quote:
https://github.com/rr-/Tomb1Main/issues/227 |
|
![]() |
![]() |
![]() |
#229 |
Historian
Join Date: Aug 2012
Location: Italy
Posts: 463
|
![]()
Interesting... however seems completely different from what happens to me (I don't even need to cross any portal in order to make it crash). Nice to know tho!
![]() |
![]() |
![]() |
![]() |
#230 | |
Hobbyist
Join Date: Nov 2016
Posts: 96
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
Thread Tools | |
|
|