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#411 | |
Archaeologist
Join Date: Jun 2017
Location: United Kingdom
Posts: 1,560
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#412 |
Archaeologist
Join Date: Dec 2006
Location: South West, UK
Posts: 2,069
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Loving Tomb1Main
![]() Could it be made possible for sidestepping to be removed in the controls menu? That way I don't need to waste two whole controller buttons (since I can now just hold Walk like in TR3 onwards) |
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#413 |
Explorer
Join Date: Jan 2006
Location: USA
Posts: 921
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This is a good suggestion. There would need to be failsafes though because TR3 sidesteps is an option, so the user can disable that and get stuck unable to sidestep. I'll open an issue for it.
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#414 |
Explorer
Join Date: May 2020
Posts: 552
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Just a heads-up that a new update came out a few days ago: https://github.com/LostArtefacts/Tom...eases/tag/2.14
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#415 |
Hobbyist
Join Date: Apr 2023
Posts: 1
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I'm stuck, how on earth do I get a controller to work on Tomb1Main please everyone?
What are best controllers for compatibility to connect to my pc? What do i need to do for the game to recognise I've got a controller connected to my pc? I've looked inside the cfg folder at tomb1main.JSON5 file in notepad but I've got no idea how to modify the text inside that file to make my controller functional for gameplay. I've tried to also set up a controller once I launch the game but nothing seems to be recognised when i press buttons on an xbox series x controller wired and wireless. Last edited by peaLFC; 11-04-23 at 00:51. |
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#416 | |
Professor
Join Date: Mar 2006
Location: northern Germany
Posts: 3,079
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First things first : Thank you very much for tomb1main.
I never played TR1 nor TR1 levels because I can't have Lara do the simplest things if not by gamepad. Somehow using joy2key did not work for me, I do not remember why. So now I can finally play TR1 levels. (The official game will have to wait ![]() And thank you once more for offering no-blinking health-etc.-bars. That is a HUGE plus to me. ![]() Quote:
![]() ![]() I d/l tomb1main installer, ran it , when it asked where the TR1 files are I pointed to the unzipped tombATI TR1 user-level. It then installed itself into My Documents. Starting the tomb1main.exe from there, I had (quite some) trouble with configuring the gamepad, too. (am currently reading all of this topic to see if it has some more info about this, but am only at page 5 so far.) Iirc (from only yesterday ![]() Then down with keyboard arrow, "enter" with the same green gamepad button, and so on until you configure directions to gamepad axises (or dpad) respectively "action" to whatever gamepad button you want it to go to. It was quite a hassle, because whatever I configured I ended up with duplicate definitions. If someone here knows how to unassign a function - so it says "invalid", please tell. Having camera control on the second (right) analogue stick is nice, but accidentally invoking it because I use right-analogue-stick-button can get very annoying, particularly when I have no free button to assign "restore camera" ![]() In the end I assigned all those unused functions that I needed to "clear" to the "back" button, since I was never able to use that one in TRLE levels, I am fine with not using it for TR1 levels. edit: I finally noticed a hint showing in the controls setup, but it either does not work or does not make sense. Pressing x on the keyboard does nothing (QWERTZ layout), pressing x on the gamepad just assigns chosen function to that button - then conflicts because I use that button for "walk". ![]()
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"I can't have you flinch every time I shoot a gun in here!" Last edited by snork; 15-04-23 at 12:48. Reason: cos I likes to |
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#417 |
Hobbyist
Join Date: Apr 2023
Posts: 2
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I just got a Steam Deck and I followed the guide from someone here a few pages back on how to get Tomb1Main to work with it, and it worked.
Please advise on the following: 1) The resolution seems to be stuck at 16:9 resolutions. Selecting 1280x720 in TR1Main puts black bars on the top and bottom. The Steam Deck is 16:10 (1280x800). I tried to edit the file to force it but it didn't work. Can 16:10 resolutions be added in the future? 2) My TR1 game saves don't work with TR1Main. Is there a .ZIP of all the level saves I can drop in the directory and have available to load at any time? 3) Seeing how small the Steam Deck screen is ... is there any way to maybe give a few options as to how much closer we can get to behind Lara? Thank you for creating this fantastic program! On my PCs I previously used TombATI 1.7 without issues, but couldn't get TR to launch on the Steam Deck just by coping and pasting the folder. I couldn't run the executable so I had to research an alternative method. Last edited by CyberCMT; 17-04-23 at 12:14. |
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#418 | |||
Explorer
Join Date: Jan 2006
Location: USA
Posts: 921
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2) TombATI saves should work afaik. I don't think DOSBox original TR1 saves work though. T1M uses a new save format for any new saves. I don't know of any save compilations atm. 3) There isn't any way atm since it's all original TR1 camera code behavior. |
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#419 |
Professor
Join Date: Mar 2006
Location: northern Germany
Posts: 3,079
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thank you very much.
The problem was: the user. ![]() I can unbind camera controls and specific-weapon-draw perfectly fine, the way you described above. It is just that I could not unbind functions that were not meant to be unbound, for example "Step left". So, yeah. ![]() My gamepad:
it is a wireless Logitech F710, in DirectInput mode (can be switched to XInput). [B]So wireless is not necessarily a problem[/B]. One just needs to ensure it is "awake", so "known to system", before starting a game 1st time after booting PC. Though it has a PS layout, the button naming is Xbox-style (?): A, B, X, Y Tomb1main seems to recognise it well enough, when I assign one of them coloured buttons, it lists them with the letter printed on the button. [img]https://i.imgur.com/kgESNFR.jpg[/img] And playing that level for a while now I noticed I actually have two more free buttons (no dash, no duck ![]() ![]() Really, you folks, thank you very much. I think I could get addicted to TR1 (main)'s camera behaviour.
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"I can't have you flinch every time I shoot a gun in here!" Last edited by snork; 17-04-23 at 20:14. Reason: no formatting in spoilers? |
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#420 | |
Hobbyist
Join Date: Apr 2023
Posts: 2
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My TombATI saves worked. Thanks for the heads up. Noted on the camera. Another question, how do I disable the enemy health bars? |
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