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#11 |
Explorer
Join Date: Jul 2018
Location: Serbia
Posts: 825
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Yeah Jathom95 explained pretty much everything I believe.
One more question, #9, which files exactly are these? The only thing relating to improved FMVs that I could find is a link on PCGamingWiki by rewak (https://community.pcgamingwiki.com/f...-looking-fmvs/) But this file is almost 3gb in size, there's no way those are included in this download, so what exactly is #9? |
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#12 | |
Professor
Join Date: Sep 2014
Posts: 3,589
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That file includes all of the languages' voice acting, so basically every FMV in all languages TR:AoD was released in. These are an offshoot of Rewak's pack by LoreTheGamer, which has the FMVs in smaller size and at 16:9. I noticed no major difference in quality from Rewak's FMVs to LoreTheGamer's, so I went with the smaller files at the aspect ratio most gamers will be playing at.
The site I obtained them from has this to say about them: Quote:
Edit - The new version with the rolling demo FMV is being added now. It'll take a bit to upload.
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Tomb Raider Forums member #54094 - Always late to the party Last edited by LateRaider; 03-06-21 at 18:18. |
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#13 | |
Explorer
Join Date: May 2020
Posts: 552
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rewak | LoreTheGamer ![]() ![]() The file size on pcgamingwiki is 3GB because it offers FMVs for 10 different languages. Last edited by ATombRaiderFan; 03-06-21 at 18:18. |
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#14 |
Professor
Join Date: Sep 2014
Posts: 3,589
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new file is up with the demo roll in the traod exe patcher
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Tomb Raider Forums member #54094 - Always late to the party Last edited by LateRaider; 03-06-21 at 18:56. |
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#15 |
Professor
Join Date: Dec 2008
Posts: 3,395
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thank you so much for this
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Hi, I'm Marissa. I'm super excited to take trf's look to the next level. |
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#16 |
Archaeologist
Join Date: Mar 2019
Posts: 1,705
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Nice work.
![]() I'm sure players will now have a much easier time installing fixes for AOD. Pretty good that you also shared it on PCgamingwiki page. ![]() |
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#17 | |
Archaeologist
Join Date: Jul 2020
Location: United States
Posts: 1,236
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![]() Quote:
![]() Edit: LOL nevermind my reply. That's what I get for reading fast. I thought you said "Pretty good if you shared".
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"Rodents, I wouldn't wonder. *Big* rodents." Last edited by Jathom95; 04-06-21 at 13:42. |
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#18 | |
Archaeologist
Join Date: Jul 2020
Location: United States
Posts: 1,236
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The only real way to fix those would be to recreate each of them from scratch.
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"Rodents, I wouldn't wonder. *Big* rodents." |
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#19 |
Professor
Join Date: Jul 2003
Location: UK
Posts: 4,478
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You could probably use AI upscaled ones in the game, you would just have to transcode them into a format the game is happy to play back (most likely MPEG only). I made the pack before AI upscaling was even a thing so it's pretty old
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#20 | |
Tomb Raider
Join Date: Sep 2011
Location: Barkhang Monastery
Posts: 11,581
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It only takes one person to be right. |
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