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#251 |
Hobbyist
Join Date: Mar 2022
Posts: 31
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Alright, thanks for explanation. It's a pity because the crawl-out move is quite useful, I wish they had implemented it as soon as TR3.
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#252 |
Archaeologist
Join Date: Dec 2006
Location: South West, UK
Posts: 2,069
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Dunno if this is related to tomb4 or just my computer being wank, but...
I've just played up to Cleopatra's Palaces and the track "061_In_The_Pyramid_Part_i.wav" won't play. All audio just cuts off when the track is triggered. I've tried replacing the audio file with a disc rip but it still won't work. Anyone know how to fix this? |
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#253 |
Relic Hunter
Join Date: Apr 2009
Location: Perú
Posts: 8,877
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About the bars customisation, i've noticed that, when using PS and TRC style bars, the enemy bar and the health bar merge together, which is also the case with the sprint and air bars. Also, when using PS bars layout, all the bars merge or overlap a little.
Also, is it possible to implement a feature in the future to display all the bars (health, air and stamina) all the time? |
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#254 |
Archaeologist
Join Date: Oct 2017
Location: Invercargill
Posts: 1,471
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What’s your resolution?
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I like cats |
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#255 |
Hobbyist
Join Date: Jul 2003
Location: UK
Posts: 34
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Been replaying Lost Artefact through the tomb3 project, and it got me wondering if it'd be possible to incorporate and launch the Times Exclusive in a similar way? I assume the cutscene would make this too tricky, but a guy can dream 🤞
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Cosplayer & TR super fan. Otherwise known online as Xeno-Morpheus |
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#256 |
Relic Hunter
Join Date: Apr 2009
Location: Perú
Posts: 8,877
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#257 |
Hobbyist
Join Date: May 2019
Location: United States
Posts: 5
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I've also been experiencing the issue in The Lost Library that Nuke experienced in post #239. Switches that you have to shoot with the crossbow won't activate no matter what I do.
I'm also having another bug, where the grenade launcher says it's combined with something (I haven't combined it with the laser scope) and pressing Separate causes the game to crash to desktop. I'm not sure when this bug started. I didn't notice it until The Lost Library, but I have save from the previous two levels with that same bug occurring I am using the GOG version with the latest release of tomb4, no other modifications. I did download and continue with a save from Stella's site at one point, in case that's pertinent. Thank you for your amazing work. Excited to see what the future holds. |
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#258 | |
Hobbyist
Join Date: Jul 2003
Location: UK
Posts: 34
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I also spotted the "Seperate" on the Grenade Launcher too, obviously I tried it to see what would happen and obviously it crashed the game 😂 This was all on an original save started after installing tomb4, so I doubt the file from Stella's site is a cause.
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Cosplayer & TR super fan. Otherwise known online as Xeno-Morpheus |
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#259 |
Professor
Join Date: May 2011
Location: tool.exe
Posts: 3,739
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Abbbbsolutely adore this project, it makes the entire game experience so much more immersive! I am a real sucker for footprints and reverb hihi
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#260 |
Professor
Join Date: Sep 2007
Location: The Netherlands
Posts: 3,178
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Just got around to testing this for the first time. This is an amazing collection of QoL fixes!
I was wondering if HD fonts could be supported eventually? I know it wasn't possible before, but maybe in the future? |
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