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#161 |
Tomb Raider
Join Date: Dec 2008
Posts: 12,258
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A patch to allow Baddy 1 & Baddy 2 to co-exist in harmony in the same wad/level without any issues with copying animations or weird meshswap issues.
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Clowns to the Left, Jokers to the Right, here I am stuck in the middle with you. |
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#162 |
Hobbyist
Join Date: Jul 2019
Location: Czech Republic
Posts: 74
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A patch to find a workaround for a limit of ID < 255 for items that need to be respawned using OCB 128.
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There is nothing else to be seen as flamethrower goon burned everything... |
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#163 |
Student
Join Date: Nov 2013
Posts: 244
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And while we are at patching Baddy1 and Baddy2, if you also could teach them how to behave so that they won't fetch small medipacks.
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#164 |
Explorer
Join Date: Dec 2017
Location: I am female
Posts: 504
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Latest version: first post.
New patches:
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