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#65001 |
Tomb Raider
Join Date: Jun 2007
Location: Butler PA
Posts: 16,449
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https://scontent-iad3-1.xx.fbcdn.net...fe&oe=5CC67BF0
image was too big to embed, LOVING Leon's Re2 model so far, this took forever
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the blackest eyes, the devil's eyes. Last edited by ozzman; 24-01-19 at 01:03. |
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#65002 |
Student
Join Date: May 2012
Posts: 234
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#65003 |
Professor
Join Date: Apr 2009
Location: The worthwhile problems are the U can really solve, the ones U can really contribute something to
Posts: 3,226
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Link removed. - Why ? google, google “Google is your friend!” Last edited by XNAaraL; 08-04-19 at 05:54. |
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#65004 |
Student
Join Date: May 2012
Posts: 234
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#65005 |
Legend
Join Date: Mar 2008
Location: UTOPIA ( ͡° ͜ʖ ͡° )
Posts: 32,910
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^^ Happy 10 years of XNA. I remember it was the best birthday present when I finally learned how to use it
![]() quick question: I've used the frame-by-frame method when I used to make animated videos. Is there a way to program XNA models to maybe another 3D program and animate them? Such as using MAYA or MMD?
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#65006 | ||
Professor
Join Date: Apr 2009
Location: The worthwhile problems are the U can really solve, the ones U can really contribute something to
Posts: 3,226
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![]() XNA is already 13 years old! ![]() Quote:
Back to your question Yes, it is possible, to animate XNALara models and to use them in another 3D program, such as MAYA and animate them You can find a tutorial here on TRF. The same for MMD
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Link removed. - Why ? google, google “Google is your friend!” Last edited by XNAaraL; 08-04-19 at 05:56. |
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#65007 |
Student
Join Date: May 2012
Posts: 234
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#65008 |
Archaeologist
Join Date: Oct 2003
Posts: 2,414
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Can any of the talented people here showcase a model from Shadow of Lara and her braid?
https://www.tombraiderforums.com/sho...&postcount=255 I mean with rest of the hair and not like the one posted in the thread I linked to. ![]() |
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#65009 | |
Legend
Join Date: Mar 2008
Location: UTOPIA ( ͡° ͜ʖ ͡° )
Posts: 32,910
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#65010 |
Student
Join Date: May 2012
Posts: 234
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