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Old 12-07-17, 20:04   #581
Caesum
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I still remember that one Nakamichi.
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Old 18-07-17, 16:02   #582
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The ingame cutscene at the beginning of "The Wrath of the Beast" is called IG_6_66.
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Old 19-07-17, 06:08   #583
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Now that's interesting!
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Old 20-07-17, 02:47   #584
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Quote:
Originally Posted by SLAYER View Post
This may depend on the files and mods you have installed. Newer versions contain an exaggerated gloss effect.
Hmm, interesting Still, I'm not getting any gloss effect except for Kurtis and Lara Shorts.
Quote:
Originally Posted by Wooxman View Post
Oh, okay. But when Lara is underwater the effect doesn't seem to be as prominent.


Yup, the German version has no blood. Funnily on Steam you can only get the English version, even in Germany.


There you go:



But I can't promise that these settings will activate the bump mapping effects. They're the same settings I always use and on other PCs I never had this effect. When the Windows 10 Creators Update was released, AoD even got broken and the effect stopped working (among other things) and when I re-installed it, it worked again.
Thanks for these I tried testing it with these setting but right now AOD is being kind of a bitch atm. Hopefully it will work later so I can test these settings
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Old 22-07-17, 13:18   #585
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I found something!!

1) Go to the Parissian Ghetto level (Paris2_1.gmx)
2) Talk to Janice
3) She says that the club (Le Serpent Rouge) is across the road. But that is her old location from the beta. In the current location she looks at Le Serpent Rouge. So that's odd.

Second secret.
4) Go to Café Metro
5) Press the CTRL button when Pierre is talking to the phone
6) In the cutscene where Lara is talking to Pierre he has a part of the phone in his right hand. (see first screenshot). He talk with his hands so lots of oppertunities to see this.

Or if you wait till Pierre talked to the phone in French and he looks at you the phone in his righthand isn't there anymore (second screenshot)

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Old 22-07-17, 14:06   #586
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Hang on a second here. The serpent rouge is on the same side of the street as Janice right? Although I seem to remember when you exit at the top you are on the opposite side of the street.
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Old 23-08-17, 21:20   #587
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Some renders of Louvre Storm Drains.
AoD has the ability to switch rooms like trle's flipmaps. As you can see, this area has three different shapes and they're all in the same position (first picture).
I've separated them so they can be clearly seen.





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Old 24-08-17, 11:28   #588
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^ wow that's cool! what are you using to make those renders?
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Old 24-08-17, 11:57   #589
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Quote:
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^ wow that's cool! what are you using to make those renders?
Maya Hardware 2.0
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Old 24-08-17, 12:49   #590
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I wonder why they'd copy the corridor for the instance in which Lara hasn't place the bomb yet. Perhaps they were planning to give an additional opportunity to the player to sneak in without having to plant the bomb?
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