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Old 21-06-07, 01:43   #21
jaysenryan
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Quote:
Originally Posted by -Trangel- View Post
i would like to join my contribution would be severl object sets for the croft manor here are screens of things i am working on for the object sets

this table already released

working on high quality Steps which will include
railings
and post


Manor columns and other manor furnishings.
wow i have been dying for mansion items, as i have been dying to remake the mansion from scratch with my own layout etc. but it's so hard to find a good variety of objects, and it seems if i load too many items into one wad, the game crashes.
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Old 21-06-07, 05:56   #22
Barry Matharoo
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here are some of my screens of my objects

plants are by teme9










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Old 21-06-07, 06:04   #23
Izzie404
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Looks Great!
They look very complex..

Did you make all/any of these in Meta?

I wish that we could get a better/more realistic Horizon... How do you make those?
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Old 21-06-07, 06:37   #24
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Same as anything! You might as well use an existing mesh and just retexture it! If i ever finish the outfit i'm doing, i'm planning to do some 3d horizons, simply by layering up the faces in meta, gradually coming closer toward the center. if i get the intervals right, and use plenty of that transparent purple, you can get the feel of different layers in the horizon rather than a flat blob... or at least, that's the plan!

@Barry - i love your objects, the window with light beaming through looks especially great!
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Old 21-06-07, 13:40   #25
stranger1992
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@Barry; what is the license on those objects? Will they be Protected or free to use. They look very good by the way. Nice one

PS; how did you rip those textures from legend? i NEED SOME FOR THE LEGEND SECRETS (sorry for the caps locks )
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Old 21-06-07, 15:14   #26
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I would like to make a request, and this is quite a massive request:

All Atlantean enemies (including the mummified ones) from the Egypt and Lost Island levels.

If possible, could you use the TRUB mutants I released as a base (and modify anims as neccessary).

I would understand if no-one can do this, but I would greatly appreciate it!
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Old 21-06-07, 16:31   #27
tweetygwee
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Quote:
Originally Posted by Izzie404 View Post
Looks Great!
They look very complex..

Did you make all/any of these in Meta?

I wish that we could get a better/more realistic Horizon... How do you make those?
3D horizons are possible! Look here:
http://www.trsearch.org/Items/1592
http://www.trsearch.org/Items/1250
http://www.trsearch.org/Items/1009

I exported the dfx files from these to see how they were made (BTW, I do not use people's meshes), and now I can make quite basic 3D horizons.

Edit:

I'm not a brilliant object builder, but I can make quite simply shaped objects, here are a few from my latest (and my first) game:




1. Lara is standing on an expanding block, also the blue-lit pedestal on the wall is made by me.
2. Lasers, just simple cylinders.
3. Diagonal walls.
4. Pushable wooden box, inspired by the TRA Greece ones.

So those are the kind of objects I do, and I have time to make objects for this. This sounds is a very good idea, and I would like to join!

Last edited by tweetygwee; 21-06-07 at 17:09.
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Old 21-06-07, 17:06   #28
Jade Rae
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I guess I could join your team, I like to make objects, but I'm not very good at texturing...is 'texturing ability' a prerequisite to joining?

Here's some of the objects I've done. The Vanity is actually three objects placed on top of each other.

James Dillon out of Master and Commander...I'm still working on this one.



Princess Leia's Head


Vanity


Table w/checkers board


BookCase

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Old 22-06-07, 05:41   #29
Barry Matharoo
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they will be open for personal editing but re-releasing will not be allowed
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Old 22-06-07, 14:40   #30
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wow i like the vanity table. Welcome aboard. I have texturing problems too; sao maybe we could learn together??
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