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Old Yesterday, 23:04   #891
UroshUchiha
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So many hex edit changes recently in a few threads. Gotta sit down and write all of these down haha.
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Old Yesterday, 23:20   #892
Jathom95
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Yeah, believe me when I say these make a lot of difference. AOD's move set is feeling more fluid by the minute.
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Old Today, 00:00   #893
LateRaider
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Quote:
Originally Posted by UroshUchiha View Post
So many hex edit changes recently in a few threads. Gotta sit down and write all of these down haha.
I'll be including some of them in Tank Plus, if it helps, lol. Of what has been released so far, I will certainly add:

- Weapons out while sprinting
- Weapons out while in stealth
- Faster slinking around walls (A much hoped for request of mine, too!)

Not sold on the combat changes since you can't dodge as easily without the weird strafing, unfortunately.

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Originally Posted by reborninshadow View Post
As far as I remember, there is actually an option to increase the size of the blood splatter effect in Nakamichi's multipatcher
Unless there's a new version I'm unaware of, the only thing blood-related in the multipatcher is to enable blood effects if playing the German EXE.
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Old Today, 00:32   #894
Jathom95
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^ It could be possible do some other small tweaks to make nakamichi's fixes more viable. No promises yet though, but I agree with your reasoning as it is right now.
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Old Today, 00:37   #895
UroshUchiha
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Looking forward to the Tank Plus update then
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Old Today, 01:15   #896
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oh, i'm sorry to get your hopes up but i probably won't be updating it for a while. sorry
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