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#21 | |
Relic Hunter
Join Date: Jun 2018
Location: Helheim
Posts: 5,961
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I much prefer the AOD-style where Lara can knock them back/down with any weapons/melee but it simply wasn't programmed here so they had to make sure the player could always defend themsleves against the skeletons.
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"What does it mean to be a Tomb Raider?,It means to collect artifacts for sport" |
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#22 |
Tomb Raider
Join Date: Jul 2012
Location: Rockfort Island
Posts: 16,801
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That is true but a headless skeleton cannot harm you, saved me a ton in Custom Levels
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#23 | |
Historian
Join Date: Apr 2010
Location: Beijing, China
Posts: 415
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In total, the game has 498 shotgun normal ammo, 288 shotgun wide ammo, and 2010 Uzi ammo. From my experience, the only use of Uzi is to kill the horseman in the Lost Library, because every single shot is equivalent for the horseman. Edit: About the statistics, (1) it excludes the 1 shotgun + 1 Uzi ammo in the winner route of Tomb of Semerkhet. (2) it excludes the 1 shotgun ammo in Secret 3 of Guardian of Semerkhet, because I normally choose the Large Medipack. Last edited by xtimz; 09-09-19 at 09:58. |
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#24 |
Relic Hunter
Join Date: Jul 2009
Location: Canada
Posts: 6,790
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I mean, the uzi's are still more powerful than the pistols, (same damage per shot but high fire rate)
There just isn't much ammo until it doesn't matter anymore. Most of the enemies are a joke compared to previous games, and the ones that are threatening are almost all immortal. You're still fighting dogs and basic ninja baddies in the penultimate levels, same as they were at the start of the game. And by that point you probably have tonnes of grenades to blow them up with. In TR1, the mutants that appear in the final levels are fast, tough, and do a lot of damage, the uzi's made a huge difference when fighting them. TR2 was the same with the jade warriors, but it also gave most enemies guns, so killing quickly with the uzi's was even more useful since backflipping with pistols doesn't work. (The M-16 was actually stronger, but didn't get much ammo and every time you change movement you stop fireing) TR3 gave the uzi's no ammo, and drowned you in MP5 ammo. And the desert eagle was ludicrously powerful; pretty sure the ammo you get from it goes farther than the uzi ammo you get in that game. |
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#25 |
Archaeologist
Join Date: Apr 2013
Posts: 1,588
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A little off topic but isn't there a 'glitch' somewhere in Alexandria that when you blow up the skeletons with explosive arrows that a new pickup appears in one of the vases? I remember reading something like that on a challenge thread..
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#26 | |
Relic Hunter
Join Date: Jun 2018
Location: Helheim
Posts: 5,961
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Seriously the Desert Eagle does more damage than the shotgun, has more pick-ups outside of India, gets 10 shots per pick-up instead of 2 and doesn't have to worry about spread.
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"What does it mean to be a Tomb Raider?,It means to collect artifacts for sport" |
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#27 | ||
Historian
Join Date: Apr 2010
Location: Beijing, China
Posts: 415
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(case 1) In a level editor, if we put (1) an item on a block, (2) and a vase on the same block, then in the game, to get the item, we need to (1) break the vase. (case 2) In a level editor, if we put (1) an item on a block, (2) and an enemy on the same block, then in the game, to get the item, we need to (1) kill the enemy, (2) and find the item where the enemy dies. (case 3) In a level editor, if we put (1) an item on a block, (2) a vase on the same block, (3) and an enemy on the same block, then in the game, to get the item, we need to (1) break the vase, (2) kill the enemy, (3) and find the item where the enemy dies. In Catacombs, there are two examples of (case 3). The enemy is skeleton, so we need to (1) break the vase, (2) blow the skeleton with explosive weapon, (3) and find the item where the skeleton dies. Quote:
Shotgun may have damage 3, 6, 9, 12, 15, 18. Desert Eagle has damage 21. Desert Eagle is approximately 10 times the pistol, because pistol fires two bullets at one shot. |
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#28 | |
Professor
Join Date: Jul 2012
Posts: 4,029
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Last edited by Boobandie; 19-09-19 at 01:43. |
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#29 |
Archaeologist
Join Date: Mar 2016
Location: 8th DLC's Tomb
Posts: 2,352
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Yes sorry I wasn't clear enough this is what I meant.
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Just think. You wouldn't be needing those unsightly weapons anymore. :) |
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#30 |
Archaeologist
Join Date: Apr 2013
Posts: 1,588
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Thank you very much for explaining Xtimz.
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