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#1 |
Relic Hunter
Join Date: Dec 2010
Location: London
Posts: 5,044
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![]() TOMB RAIDER II
Rerendered Soundtrack by tomekkobialka Sorry about dodgy video-editing. The aim of this project is to enhance the sound quality of the TR2 soundtrack without destroying the nostalgia of the original. The original TR2 soundtrack by Nathan McCree was synth-based, in other words there were no real instruments playing - all of the sound waves were created by the computer using MIDI. Essentially what I have done is that I have rerendered the entire soundtrack by layering the original audio files with instrument samples from the EastWest Quantum Leap sample library using the Cubase DAW. So, for example, if I hear a horn playing then I add a separate instrument track with the EWQL horn sample, if I hear vibes then I add EWQL vibes etc. The result is a new, revitalised soundtrack which sounds more similar to a real orchestra. It is also interesting to note that Troels Brun Folmann himself used the EWQL sample library in TR Legend/Anniversary (among others!). EVERY SINGLE MUSIC CUE HAS BEEN RERENDERED IN THIS WAY. I have also rerendered all of the ambience tracks. CUTSCENE MUSIC HAS NOT BEEN RERENDERED as doing so would drown out the speech/SFX of the cutscene. Well, guys...I promised it will come sometime soon! ![]() I also included the stand-alone rerendered tracks for MP3 listening and sheet music for a piano arrangement of 'Venice Violins' for any fellow musicians out there to try out. ![]() I REALLY need some people to test this out and see if it actually works...this is very much at beta stage and I am constantly looking for other, simpler ways to replace the original soundtrack with the new one. Also, make sure to check out TR1 and TR3! ![]() Well, then...the trilogy is complete! ![]() ![]() EDIT: One of our forum members (BaFoKeemb) has recorded a rendition of the Venice Violins arrangement on the piano. You can listen to it here!
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TRF: Bringing TR fans closer together Last edited by tomekkobialka; 22-06-18 at 21:36. Reason: updated links |
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#2 |
Relic Hunter
Join Date: Jul 2007
Posts: 5,486
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Downloaded, amazing work!
By the way I'm really intrested in the TRA unrendered work from you ![]() |
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#3 |
Tomb Raider
Join Date: May 2009
Posts: 15,595
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I love this
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#4 |
Professor
Join Date: Jul 2009
Location: The Croft Tomb 🇵🇹
Posts: 3,211
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Awesome
I Love it ![]()
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I'm sorry, I only play for sport. |
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#5 |
Relic Hunter
Join Date: Jun 2010
Location: Northern Ireland
Posts: 7,100
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Downloading. Really amazing stuff. Would it be okay if I use this in my TRLE level? I'll give you full credit.
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“Let me live, love and say it well in good sentences.” |
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#6 |
Professor
Join Date: Sep 2010
Location: St. Augustine, FL | Sex: Male | Age: 17
Posts: 4,245
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Holy crap, yes yes YES!
![]() I've been waiting for this one ![]() Although, I suggest doing TR4 after this, since more people are likely to have that game on these forums, than TRA, if you think about it. Although I am very interested in an "unrendering", as you put it.
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Essentially, I'm just homoeroticism and sass. |
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#7 | ||
Relic Hunter
Join Date: Dec 2010
Location: London
Posts: 5,044
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Thanks for the comments guys!
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TRF: Bringing TR fans closer together Last edited by tomekkobialka; 12-04-12 at 10:10. |
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#8 |
Professor
Join Date: Jan 2010
Location: England
Posts: 4,185
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Excellent work as always
![]() I really look forward to future works! ![]() |
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#9 |
Professor
Join Date: Sep 2010
Location: St. Augustine, FL | Sex: Male | Age: 17
Posts: 4,245
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Oh yeah...
![]() But I didn't realize that you were going to include these works in a TR4 rerender project... Or is that the case? ![]()
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Essentially, I'm just homoeroticism and sass. |
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#10 | |
Relic Hunter
Join Date: Dec 2010
Location: London
Posts: 5,044
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![]() ![]() FAO all: I only recently discovered a small bug where the cutscene audio and the cutscene itself are slightly out of sync. I'll try and find a fix around this for the next release ![]() ![]() ![]()
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TRF: Bringing TR fans closer together Last edited by tomekkobialka; 12-04-12 at 20:05. |
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