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#101 | ||
Explorer
Join Date: Mar 2018
Location: ERROR: Nowhere to be found
Posts: 620
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Self-destruction process: Complete. |
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#102 |
Archaeologist
Join Date: Apr 2005
Location: Barcelona, Spain
Posts: 1,798
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Crap, now i'm having trouble with TRViewer on Win10.
![]() I am using an updated version of Paint.NET and it won't let me import and replace textures on objects or individual meshes. I don't know why! It was working great on Win7 with an older Paint.NET version... I have tried both with compression and without when saving the texture, and saving with 24-bit colour. TRV keeps saying the format is not compatible even when it's .tga and the exact size it needs. ![]() My TRV is version 1.083. Time to search for a new image editing software? ![]() Edit: Nevermind! It seems i solved this by selecting Win7 compatibility on TRV .exe ![]()
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Working on Tomb Raider II: The Ancient Jade Mask Last edited by Danath; 07-05-18 at 19:27. |
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#103 | |
Professor
Join Date: Jul 2007
Location: Poland (CET)
Posts: 4,146
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#104 |
Archaeologist
Join Date: Apr 2005
Location: Barcelona, Spain
Posts: 1,798
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Wait, what happened there? That's not the image i posted for the secrets.
![]() It's this one: secrets Crap, i noticed all the images i posted on page 8 dissappeared, the links got erased somehow?? I will repost them later. ![]()
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Working on Tomb Raider II: The Ancient Jade Mask |
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#105 |
Golden
Join Date: Aug 2017
Location: Germany
Posts: 526
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Strange , I could see your secrets
![]() They showed correctly for me. ...... |
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#106 |
Archaeologist
Join Date: Apr 2005
Location: Barcelona, Spain
Posts: 1,798
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^ Must be that DJFull is just special.
![]() I reposted the images on page 8 now, please let me know if they work correctly for you guys. I have a bunch of rooms done of the underground/sewer area at the beginning of level 2, but i'm unsure of how much length that section should have... it isn't the most interesting of places ( but there are some traps still ). ![]() ![]() ![]()
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Working on Tomb Raider II: The Ancient Jade Mask |
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#107 |
Professor
Join Date: Jul 2007
Location: Poland (CET)
Posts: 4,146
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#108 |
Archaeologist
Join Date: Apr 2005
Location: Barcelona, Spain
Posts: 1,798
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The progress in the second map is going well, here's some screenshots about the underground part, hope they're not too dark!
![]() ![]() Arriving at the underground... ![]() The tunnels, with new sewer textures. It cannot be seen very well here, but there's a fence next to the metal door. ![]() ![]() Here i used shadowing to give the impression the tunnel goes on in the darkness, where you cannot go. ![]() ![]() A room with a little box puzzle. Unfortunately you have to place the boxes in the bottom room where the water is, otherwise they cannot be move, and they have a blue tint to them. ![]() ![]() Trap time! ![]() And here's a merging of TR1 cistern bars texture and my new one, took quite a lot of time to make but i think it looks nice: ![]() ![]() That's it for now! I guesstimate i have about 25% of the level done, the underground section is close to finished and i now have to think about how i will do the actual Hideout to make it last for a while. ![]() ![]()
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Working on Tomb Raider II: The Ancient Jade Mask |
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#109 |
Explorer
Join Date: Mar 2018
Location: ERROR: Nowhere to be found
Posts: 620
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Looks promising !
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Self-destruction process: Complete. |
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#110 |
Student
Join Date: Apr 2018
Posts: 215
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^ Lara's descent into sewers ... looks kinda scary and I like it! Perhaps the ceiling texture is a bit repetitive
![]() Screens aren't that black if I turn a bit on my lighting on my tablet ![]()
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Inspiration is what brings people to do great things |
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