www.tombraiderforums.com

Go Back   www.tombraiderforums.com > Tomb Raider Series > Tomb Raider III

Reply
 
Thread Tools
Old 16-01-19, 12:18   #61
Ruu11
Explorer
 
Ruu11's Avatar
 
Join Date: Sep 2017
Location: Spain
Posts: 515
Default

Yaaaayy

Ruu11 is offline   Reply With Quote
Old 16-01-19, 12:24   #62
New Dwight
Archaeologist
 
New Dwight's Avatar
 
Join Date: Oct 2016
Posts: 2,427
Default

Quote:
Originally Posted by Ruu11 View Post
Yaaaayy

no link
maybe you shouldn't do that.
@jonathanrij will post the next video when gets time.
__________________
Don't need your validation to prove what I do is great. I am the Crimson Shade.
New Dwight is offline   Reply With Quote
Old 16-01-19, 12:46   #63
LoreRaider
Explorer
 
LoreRaider's Avatar
 
Join Date: Jul 2016
Location: Italy
Posts: 906
Default

Quote:
Originally Posted by Helegad View Post
I stand corrected then
You probably didn't understood what I meant or it was just me writing the post in a wrong way
What I meant was that the animation is literally the same in both TR2 and TR3 HSC, her legs has an odd movement because the cutscene doesn't let you see them, you would see them going threw the floor without flyby cameras
If you don't believe that, well... there are 2 options, one is to compare Gh0st and my video together, second would be looking yourself at both the files
__________________
📸
LoreRaider is online now   Reply With Quote
Old 16-01-19, 14:02   #64
Dustie
Relic Hunter
 
Dustie's Avatar
 
Join Date: Apr 2005
Location: AoD 1.5 by freakraider (Poland)
Posts: 8,187
Default

Yeah it does look a bit like she's supposed to be getting up from bed or something, instead of getting up from the floor, but the camera in the TR2 cutscene does indeed crop that part out
Dustie is online now   Reply With Quote
Old 16-01-19, 15:45   #65
jonathanrij
Archaeologist
 
jonathanrij's Avatar
 
Join Date: Mar 2009
Location: The Netherlands
Posts: 2,250
Default

Quote:
Originally Posted by New Dwight View Post
maybe you shouldn't do that.
@jonathanrij will post the next video when gets time.
It's fine. The main purpose of this thread is to serve as an open archive of documentation related to this particular beta, but I guess I should have made my OP more inclusive. I definitely encourage the community to share their findings and/or thoughts to promote conversation and to ensure accuracy.

Quote:
Originally Posted by Johnnay View Post
I can’t wait for you to record Thames Wharf ( my favorite level)
I intend to record Thames Wharf this weekend, followed by All Hallows. I hope you won't be disappointed by them, though. Thames Wharf has relatively minor differences (from what I've seen so far) and All Hallows ends too early. :/

Also, the Nevada Desert video is coming tonight.

Edit:



Check the description for a list of differences.

The level was a bit of pain to finish, due to the electricity staying on and Lara being unable to open the doors (because the lever isn't directly above a straight surface). Therefore, I got rid of the electricity manually and moved the lever to an appropriate spot. I could have also ended the level without the quadbike, but there's no fun in that.

Last edited by jonathanrij; 16-01-19 at 23:27.
jonathanrij is offline   Reply With Quote
Old 17-01-19, 23:54   #66
Johnnay
Tomb Raider
 
Johnnay's Avatar
 
Join Date: Dec 2007
Location: Cupertino
Posts: 18,634
Default

Also with Nevada Desert you don’t get to see the planes swooping by compared to the final version

Also I can’t believe there is some brightness in the beta compared to the final where the game is dark
__________________
I believe, I called you a bitch, bitch: Quinn to Sheila

Last edited by Johnnay; 17-01-19 at 23:55.
Johnnay is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 14:57.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.