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Old 24-09-17, 14:24   #1
ArigatoGozymas
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Default DAZ Studio Help Needed

Hey everyone,
I'm trying to use DAZ Studio to render a 3D model for Lara but I'm having issues with the hair. The model appears perfectly fine in XNALara, but when I import it to DAZ Studio, the textures all appear fine (though it doesn't seem to import the bump maps) but the hair doesn't show transparency. The hair in XNALara appears beautiful and realistic but in DAZ it shows up without any transparent ends, even the eyebrows appear like semi opaque black plates with an eyebrow in the middle on them. I don't know which texture/map to apply and where to get rid of this.

I hope you can help me

Thanks a lot!
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Old 25-09-17, 02:15   #2
Lyle Croft
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I haven't used that in a while, but is there a transparent map section in the materials?

Usually the transparent map is black and white i think.
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Old 25-09-17, 07:36   #3
Merovingian
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Go to Surface tab - Editor and load the transparency map in Cutout Opacity (new shaders) or in Opacity Strength (old shaders) slot.

new shaders


old shaders

Last edited by Merovingian; 25-09-17 at 07:39.
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Old 28-09-17, 23:54   #4
ArigatoGozymas
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Thank you very much! You saved my life
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