15-11-19, 17:42 | #28791 |
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Joined: Nov 2017
Posts: 3,362
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16-11-19, 06:08 | #28792 |
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Joined: Dec 2018
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16-11-19, 15:34 | #28793 |
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Joined: Mar 2016
Posts: 2,562
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They also gave Ana pure hair as well on Xbox One X and never ported it to PC or PS4 Pro. It's like that made a secret definitive edition for Xbox One X
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18-11-19, 20:44 | #28794 |
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Joined: Nov 2017
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26-11-19, 02:28 | #28795 |
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Joined: Feb 2005
Posts: 3,150
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I just feel overall Rise got much more time, extras, after sales support, and many more updates than Shadow should have. Extra modes, asked for improvement etc...
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28-11-19, 17:52 | #28796 |
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Joined: Apr 2019
Posts: 1,960
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Exactly. And people think it was an apology to the PS4 people. Might be to a small level, but the fact is, it was the 20th anniversary of the franchise. If they didn't come up with good stuff (notably croft manor), the reboot was gonna be doomed, atleast for me.
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15-02-20, 07:13 | #28797 |
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Joined: May 2006
Posts: 26,258
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Complete shot in the dark:
Does anyone have a press kit or something similar for the 20 Year Celebration? I'm trying to find the render used for the physical release's cover art, but everything is in either potato quality, or it's plastered all over with the logo and various accolades... |
15-02-20, 11:17 | #28798 | |
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Joined: Jun 2011
Posts: 2,095
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Quote:
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15-02-20, 13:21 | #28799 | |
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Joined: Jan 2012
Posts: 6,837
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Quote:
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15-02-20, 20:11 | #28800 |
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Joined: May 2006
Posts: 26,258
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Thank you guys.
I managed to find a variant of the render where the game logo was slightly off to the side, so that I could just paste another part of the background over it and erase it that way. I wanted to make a 20 Year Celebration grid cover for Steam, and the one @SpyrosMonster linked, for example, didn't crop right with the logo already in place, but I managed to work it out in the end: |
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