www.tombraiderforums.com  

Go Back   www.tombraiderforums.com > Tomb Raider Series > Tomb Raider Anniversary

Reply
 
Thread Tools
Old 19-04-20, 20:06   #171
GFY2013
Archaeologist
 
GFY2013's Avatar
 
Join Date: Jun 2013
Location: not far enough
Posts: 1,499
Default

Quote:
Originally Posted by GFY2013 View Post
From what I've seen in Anniversary the hair is kinda broken, but only in cutscenes. I still haven't checked to see those blocks in Underworld, but some effects are sped up. (Like here in Jan Mayen the falling snow things. (not the falling snow outside of Jan Mayen, but some particles))
Quote:
Originally Posted by Wooxman View Post
Can you check if it works normally at 85 FPS? That number may sound arbitrary, but the PC versions actually work fine at that frame rate, probably because 85Hz was pretty common for CRT monitors, so the games would run at 85 FPS on a CRT with v-sync activated.
Okay so I checked and also recorded it. It was running at around 90-140fps, the blocks were manageable. They were a little bit glitchy, but they didn't break the game at all.


(i spammed some buttons to see if I can glitch it out)
__________________
we're all clowns

Last edited by GFY2013; 19-04-20 at 21:11.
GFY2013 is offline   Reply With Quote
Old 19-04-20, 23:42   #172
Wooxman
Relic Hunter
 
Join Date: Jul 2012
Location: Germany
Posts: 5,958
Default

Nice, thank you, GFY2013! Yeah, the stones slide around more than they should but it's much better than when I tried to play the PC version with an uncapped frame rate (although I can't remember on what frame rate the glitches were the worst, though I probably had well over 100 FPS). When you threw the grenade and the frame rate dropped to 85-90, they behaved exactly the way they should, so that's probably the limit for that version of the engine.
__________________
Never forget: Gameplay is king!
Wooxman is offline   Reply With Quote
Old 20-04-20, 01:44   #173
AimlessThunder
Professor
 
AimlessThunder's Avatar
 
Join Date: Apr 2012
Location: Romania
Posts: 4,182
Default

Quote:
Originally Posted by GFY2013 View Post
PC and the X360 versions are almost the same: X360 has the water effects and some more shadows. The PS3 version I think has specular maps as well (at least on Lara?), also it has a slightly higher res Lara model. (note at https://youtu.be/Ec2pjClT5CA 1:42 her shoulders and backpack, but its noticeable on her ears too)

I don't know, I just prefer the PS3 version cause it looks nicer to me. Imo PC looks the worst, to me anyway.
Yes.
__________________
The definitive Lara Croft has less emotion than Kristen Stewart.
AimlessThunder is offline   Reply With Quote
Old 25-04-20, 18:03   #174
yaron
Historian
 
yaron's Avatar
 
Join Date: Oct 2011
Posts: 441
Default

Wait. I didn't get it.. is it for the PC?
and how can I get it?
__________________
Don't mess with a witch
yaron is offline   Reply With Quote
Old 26-04-20, 18:54   #175
ian2006
Historian
 
Join Date: Apr 2006
Posts: 362
Default

Quote:
Originally Posted by yaron View Post
Wait. I didn't get it.. is it for the PC?
and how can I get it?
You need the PS3 emulator called RPCS3 and a legal backup of the Tomb Raider Trilogy.
ian2006 is offline   Reply With Quote
Old 02-05-20, 10:56   #176
GFY2013
Archaeologist
 
GFY2013's Avatar
 
Join Date: Jun 2013
Location: not far enough
Posts: 1,499
Default

There is a new shader option in the GPU tab settings.

Recommended value is either Async with shader interpreter, or Async if you don't want to use this new feature yet.

What this does is:
"...shader interpreters to take over for the normal rendering pipeline when no shader is available and the compiler has yet to finish generating one. In this case, the interpreter is invoked to render the missing graphics while the compilation is ongoing in the background.
[...] Performance is not the best, although recent optimizations have made the interpreters viable to begin with. I am working on this, but it requires some re-structuring of the rpcs3 code before this code can be added in."
from developer kd-11 on GitHub.

I haven't thoroughly tested it yet. I'll report back how it is.
__________________
we're all clowns
GFY2013 is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 11:09.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.