09-01-20, 14:40 | #91 |
Member
Joined: Jun 2009
Posts: 113
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Awesome!
I'm looking forward playing this game. |
25-03-20, 15:16 | #92 |
Member
Joined: Jun 2016
Posts: 1,967
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project is still being worked on but im gonna be honest the whole pandemic situation here in italy + being quarantined is sucking the joy out of me to do anything let alone program.
i understand that it's a huge paradox to have so much time on your hands and yet feel completely unmovitaved to do anything. but im using that little motivation i can summon every day to get through my uni assignments at the moment. im trying to work on that aspect of my own personality and i will resume work on aod 2d soon. in the meantime you all stay safe and indoors <3 |
29-03-20, 00:37 | #93 | |
Member
Joined: Feb 2009
Posts: 3,852
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Quote:
It's best to focus the energy you have on university. Your project isn't going anywhere, after all! Hope you stay healthy and wishing you luck! |
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30-03-20, 20:17 | #94 |
Member
Joined: Jun 2016
Posts: 1,967
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thank you Kapu. <3
i hope you're well too |
09-04-20, 16:13 | #95 |
Inactive
Joined: Jul 2003
Posts: 2,289
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This is really neat. Release it for Android.
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11-07-20, 12:53 | #96 |
Member
Joined: Jun 2016
Posts: 1,967
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hello beautiful ppl
now that im done with this year of uni, im considering restructuring this project in a way that's similar to how the ps1 oddworld games worked meaning lara would be moving through interconnected "screens" where the camera's still. i feel like this would allow for better level design bc as of now im finding it hard to create compelling environmental structures that dont fall apart the second the player moves the camera around. thoughts? |
11-07-20, 14:36 | #97 |
Golden
Joined: Oct 2009
Posts: 11,535
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You should do whatever that will make your workflow flexible enough to create what you want. I think what you're proposing is a good idea.
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13-07-20, 07:33 | #98 | |
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Joined: Jul 2006
Posts: 633
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14-07-20, 09:26 | #99 | |
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Joined: Jun 2016
Posts: 1,967
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28-08-20, 08:07 | #100 |
Member
Joined: May 2020
Posts: 13
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Any news and updates about this project?
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