22-03-20, 18:28 | #11 |
Golden
Joined: May 2005
Posts: 7,096
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Did anyone notice that the ragdoll effects seem to be influenced by the fps? I'm playing at 60fps and each time lara dies from a physics object (spike, boulder, etc.) she gets thrown around in the room like crazy.
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22-03-20, 22:01 | #12 |
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Joined: Aug 2019
Posts: 3,899
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Doesn’t something similar happen in Underworld, where not limiting the FPS results in puzzle boxes flying around like crazy?
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23-03-20, 05:18 | #13 | |
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Joined: Apr 2012
Posts: 5,314
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Quote:
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23-03-20, 05:55 | #14 |
Golden
Joined: May 2005
Posts: 7,096
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23-03-21, 06:54 | #15 |
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26-03-21, 09:00 | #16 |
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Joined: Jul 2012
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04-04-21, 09:10 | #17 |
Golden
Joined: May 2005
Posts: 7,096
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