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Old 24-01-10, 17:46   #21
Love2Raid
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Very interesting indeed!

It has a downside though (plagiarism).
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Old 25-01-10, 22:48   #22
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^Yes, plagiarism is a possibility. But plagiarism has never been tolerated on this forum and never will. If anyone misuses this tool to plagiarise other people's work, then that's their fault, not the tool or tool maker's.
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Old 26-01-10, 11:40   #23
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Awesome!

I can recover the textures of some of my mods (I've already deleted them on my PC) that I've uploaded to the HUB
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Old 19-04-10, 14:42   #24
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TPFextract.7z (3.8 MB)
Link in the first post also edited to provide the newest version

Made the changes of previous Linux patch part of the code
Added Makefile for Linux
Added build script for Linux (with small changes it should also work on Windows using MSYS)

The Windows binaries haven't been recompiled.
If you're using Windows and already downloaded the previous version and don't plan on compiling the program yourself then you don't need to download this

GUI on Linux
[img]http://i40.************/29en6uv.png[/img]


Compiling on Windows
Get MinGW/MSYS and QT4

TPFextract:
cd source/TPFextract
make

TPFextractGUI:
cd source/TPFextractGUI
qmake-qt4 TPFextractGUI.pro
make

Move the binaries to same folder


Compiling on Linux
Get the depencies: sudo apt-get install build-essential libqt4-dev

cd source
chmod +x build.sh
./build.sh
sudo mv bin/* /usr/bin/
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Old 28-05-10, 08:08   #25
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New version, fixes the GUI freezing while extracting
TPFextract.7z (3.75 MB)
Link in the first post also edited to provide the newest version


Changes:

TPFextract 1.4
Quote:
Write output of error/info messages to stderr instead of stdout
Modified the build script for Linux
Show version number in info
TPFextract 1.5
Quote:
Changed "-f" switch to print to stdout in filelist.txt format: "filename|filesize|crc-32"
(fix to remove unnecessary disc read/write operation when using the TPFextractGUI)
if you need filelist.txt you can use "TPFextract -f filename.tpf > filelist.txt"
Executable packed with "upx --ultra-brute"
TPFextractGUI 1.2
Quote:
Fixed the GUI freezing while extracting
Made the text/path field show status while extracting
Uses TPFextract 1.4
TPFextractGUI 1.3
Quote:
Changed to read filelist from stdout (fix to remove unnecessary disc read/write operation)
Updated QT libraries from 4.6.0 to 4.6.3
Executable and libraries packed with "upx --ultra-brute" to reduce filesize
Uses TPFextract 1.5

upx --ultra-brute *
Code:
        File size         Ratio      Format      Name
   --------------------   ------   -----------   -----------
   2401792 ->    824320   34.32%    win32/pe     QtCore4.dll
   9577472 ->   3393536   35.43%    win32/pe     QtGui4.dll
     69043 ->     50611   73.30%    win32/pe     TPFextract.exe
     83456 ->     28160   33.74%    win32/pe     TPFextractGUI.exe
     43008 ->     20480   47.62%    win32/pe     libgcc_s_dw2-1.dll
     11362 ->      9826   86.48%    win32/pe     mingwm10.dll
   --------------------   ------   -----------   -----------
  12186133 ->   4326933   35.51%                 [ 6 files ]

Packed 6 files.

EDIT: TPFextractGUI 1.4
TPFextract 1.5 (240.51 kB)
TPFextractGUI 1.4 (2.68 MB)

TPFextractGUI 1.4
Quote:
Support loading files with command-line arguments (right click --> open with... support)
Updated Qt from 4.6.3 to 4.7.0
Static build
Uses TPFextract 1.5

Last edited by Tonttu; 30-09-10 at 20:07. Reason: Update TPFextractGUI 1.4
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Old 03-11-10, 18:03   #26
timmystwin
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This tool may make plagiarism possible, but people can spot that. What i think is its best part is the fact that noobs like me can find out how things are done and edit designs, without going the whole hog and making a new one. Great tool, cheers.
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Old 03-11-10, 20:38   #27
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everyone must remember if they are using this tool to use other peoples textures they must give them credit for making them otherwise it is plagiarism.

also i use this program for this reason i only mean to give credit to everyone i f i forget please let me know immediately.
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Old 04-11-10, 21:48   #28
TRJTA
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Thank you soo much for this tool. It allowed me to regain a mod I made for the TRU Demo, in which i put hours and days of work. Thank you!!!
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Old 13-11-10, 08:54   #29
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Total newbie here. We just had a link posted on Football Freaks about this utility. This looks to be an awesome tool for Madden 08 PC also.

We've been running into issues with modding .dat files and Texmod .tpfs no longer having the correct addresses once the .dat files have been changed. If we could get into the .tpfs the textures could be remapped to work with other mods. Some of our users work exclusively with Texmod, others directly with .dats and there is a lot of great work that is lost with the two not playing nicely with each other.

I'm having a bit of trouble getting this to work. I've never used this type of compression before so it's probably an issue on my end. I downloaded both the extract file and the GUI but all I get when I click the .exe file in the extract utility is the flash of a screen. The GUI seems to load alright but when I browse to a .tpf file it doesn't show any information in the file list. I don't know if our Madden files are in a different format but one would think that they can't be greatly different since they were generated with the same Texmod program.

Thanks in advance,
Kyle "LOBBS" Laubscher
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Old 14-11-10, 09:10   #30
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Quote:
Originally Posted by LOBBS View Post
Total newbie here. We just had a link posted on Football Freaks about this utility. This looks to be an awesome tool for Madden 08 PC also.

We've been running into issues with modding .dat files and Texmod .tpfs no longer having the correct addresses once the .dat files have been changed. If we could get into the .tpfs the textures could be remapped to work with other mods. Some of our users work exclusively with Texmod, others directly with .dats and there is a lot of great work that is lost with the two not playing nicely with each other.

I'm having a bit of trouble getting this to work. I've never used this type of compression before so it's probably an issue on my end. I downloaded both the extract file and the GUI but all I get when I click the .exe file in the extract utility is the flash of a screen. The GUI seems to load alright but when I browse to a .tpf file it doesn't show any information in the file list. I don't know if our Madden files are in a different format but one would think that they can't be greatly different since they were generated with the same Texmod program.

Thanks in advance,
Kyle "LOBBS" Laubscher
TPFextract is a command-line program so it should be run from Command Prompt or some terminal (MSYS, Console)

The GUI calls CLI with this when getting file list
Code:
QProcess *getfilelist = new QProcess();
arguments << "-f" << path;
getfilelist->start("TPFextract", arguments);
getfilelist->waitForReadyRead();
QByteArray data = getfilelist->readAllStandardOutput();
This means TPFextract needs to be in the same folder with TPFextractGUI or added to your PATH environment variable for the GUI to actually do anything

That is one scenario where it doesn't show filelist. It also doesn't give any error message because there isn't any error checking coded for it. I probably should add some kind of error check for it later
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