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#161 |
Tomb Raider
Join Date: Dec 2008
Posts: 12,786
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A patch to allow Baddy 1 & Baddy 2 to co-exist in harmony in the same wad/level without any issues with copying animations or weird meshswap issues.
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Clowns to the Left, Jokers to the Right, here I am stuck in the middle with you. |
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#162 |
Hobbyist
Join Date: Jul 2019
Location: Czech Republic
Posts: 89
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A patch to find a workaround for a limit of ID < 255 for items that need to be respawned using OCB 128.
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There is nothing else to be seen as flamethrower goon burned everything... |
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#163 |
Student
Join Date: Nov 2013
Posts: 249
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And while we are at patching Baddy1 and Baddy2, if you also could teach them how to behave so that they won't fetch small medipacks.
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#164 |
Explorer
Join Date: Dec 2017
Location: I am female
Posts: 524
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Latest version: first post.
New patches:
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#165 |
Inactive
Join Date: Jan 2019
Posts: 143
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Latest version: first post.
New patches:
These patches allow you to adjust the camera angles of Lara's pickup animations and when she's interacting with switches, key holes, and puzzle holes. The patches work on a per State ID basis. That means they will affect every animation that makes use of the State IDs that are being edited. For a complete list of State IDs, check the patch description. Check this video for a quick showcase: https://youtu.be/B8TR42hQhnM |
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#166 |
Inactive
Join Date: Jan 2019
Posts: 143
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Latest version: first post.
New patches:
Due to a programming oversight, only one of Lara's two backstep down animations can play during normal gameplay. This patch enables the right foot variant in addition to the default left foot variant. Check the video below for a quick showcase. https://www.youtube.com/watch?v=qGzZk5h7PRw |
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#167 |
Moderator
Join Date: Jul 2003
Location: Drenthe, The Netherlands
Posts: 33,320
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I got the new patches and ticked the "Fix Lara's backstep down animation" patch.
But my game crashes when she is about to step backwards off a ledge. Does not seem to matter with which foot she is about to step off. Any ideas? ![]()
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If it walks like a duck and if it quacks like a duck, it is a duck. |
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#168 |
Inactive
Join Date: Jan 2019
Posts: 143
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Have you updated "patches.dll" in your game folder? (where tomb4.exe is located)
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#169 |
Moderator
Join Date: Jul 2003
Location: Drenthe, The Netherlands
Posts: 33,320
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I have.
![]() After making a couple of changes in FLEP (ticking and unticking some of the new patches, including the step back patch) my game won't load the title. I did not add any patches I hadn't used before. And it worked before... ![]()
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If it walks like a duck and if it quacks like a duck, it is a duck. |
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#170 |
Inactive
Join Date: Jan 2019
Posts: 143
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Can you post the crash report?
Try to use a fresh patches.bin file and see if that fixes the crashing in the title screen. |
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