www.tombraiderforums.com  

Go Back   www.tombraiderforums.com > Tomb Raider Series > The Angel of Darkness

Reply
 
Thread Tools
Old 24-05-22, 12:42   #2121
Boobandie
Professor
 
Join Date: Jul 2012
Posts: 4,265
Default

Quote:
Originally Posted by reborninshadow View Post
No they aren't uploaded. There needs to be a clear permission for that to happen as this stuff comes from official sources rather than an ex developer sharing them or anything like that.
And yet, if geometry modding were possible to do within AOD, TRJTA said they would surely put it back in the game.

Would that count if AOD were ported to the Unity engine? Does it matter in which engine it is shared? Is there even a difference between releasing the assets in a game vs just releasing them if even in the AOD engine they could just be ripped straight back out again by anyone? And if there isn't a difference, why wait?

TRAE was cleared, and Core devs are blatantly uploading files from the classics these days. I doubt the 'higher ups' would even care about some enviroment models from a game nearly twenty years old that everyone regards as the black sheep of the franchise. Was permission to release the files sought out at the time?
Boobandie is offline   Reply With Quote
Old 24-05-22, 13:26   #2122
LateRaider
Professor
 
LateRaider's Avatar
 
Join Date: Sep 2014
Posts: 3,536
Default

it was cool to see what the scaffolding is meant to look like lol. been curious about that for ages
__________________
Tomb Raider Forums member #54094 - Always late to the party
LateRaider is offline   Reply With Quote
Old 24-05-22, 13:32   #2123
reborninshadow
Explorer
 
reborninshadow's Avatar
 
Join Date: Jan 2021
Posts: 637
Default

Quote:
Originally Posted by _Seth View Post
Then I wonder where TRJTA got them.
Well he didn't really "get" them . Many of the things shown in TR25 celebrations were made along with the help of fans, it wasn't very easy to open up these ancient files and make renders etc. so TRJTA and a few others helped with some stuff like that. You can see their names in the video descriptions uploaded to the official TR YouTube Channel as well. He worked with the community managers to make these happen so I assume he would need to get clear permission to release the files publicly from them.

Last edited by reborninshadow; 24-05-22 at 13:36.
reborninshadow is offline   Reply With Quote
Old 07-06-22, 09:41   #2124
_Seth
Professor
 
Join Date: Nov 2017
Location: England
Posts: 3,257
Default

^

--

I've come 'round to thinking that Murti might be partly indirectly at fault for AoD's fate because of how he had SO many ideas, which were great, but it seems like he scribbled down every idea that popped into his head and gave them to Core, and Core were enthusiastic to implement as much as they could. Perhaps if Murti held back on a lot of stuff and stuck to only showing Core what was necessary, the overall design ethos/document would have been more focussed. I mean I don't think the overall failure was Murti's fault; Mary of Jerusalem knows I adore his work, but just that him feeding Core every single thought could have been a contributing factor.
_Seth is online now   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 09:02.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.