www.tombraiderforums.com  

Go Back   www.tombraiderforums.com > Tomb Raider Modding > Tomb Raider Modding

Reply
 
Thread Tools
Old 17-11-20, 00:00   #1
GiovanniLucca
Historian
 
GiovanniLucca's Avatar
 
Join Date: Oct 2012
Location: Brazil
Posts: 331
Lightbulb Tool for delete unused textures IDs from TR3 levels

Hi Folks!

We have any tool available for delete unused textures from TR3 levels?

I have a lot of them per level, and I wish to clean up things a bit.

I don't mind if this can destroy the textures IDs of the level, because most of them I'll have to redo it anyway.

My intention with this is: If I free some textures IDs I can retexture all the itens of the game with new HD Textures. (medpacks, guns, keys, etc).

Since I'm adding a bunch for the levels environments. I'm concern that If I put a lot of textures IDs for the itens, it can cause some bugs. I don't know the limit of textures IDs in TR3.
__________________
Tomb Raider III Remaster Project Creator
GiovanniLucca is online now   Reply With Quote
Old 18-11-20, 00:26   #2
Sardoc
Archaeologist
 
Sardoc's Avatar
 
Join Date: Aug 2013
Location: United Kingdom (England)
Posts: 1,258
Default

Hm... There is Jack!, but it only has a "delete last" button. Better than nothing, though probably not exactly what you want.

That's a good question by the way, I'd love to find out if there's a tool to delete a specific texture ID.

Last edited by Sardoc; 18-11-20 at 00:34.
Sardoc is offline   Reply With Quote
Old 22-11-20, 03:28   #3
GiovanniLucca
Historian
 
GiovanniLucca's Avatar
 
Join Date: Oct 2012
Location: Brazil
Posts: 331
Default

Just in case, an useful information:

On TR3 the max number of textures IDs is 2780!
__________________
Tomb Raider III Remaster Project Creator
GiovanniLucca is online now   Reply With Quote
Old 22-11-20, 11:38   #4
LoreRaider
Archaeologist
 
LoreRaider's Avatar
 
Join Date: Jul 2016
Location: Italy
Posts: 1,344
Default

PixStr should automatically delete all unused texinfos when saving
__________________
"Everybody lies, no exceptions."
LoreRaider is online now   Reply With Quote
Old 22-11-20, 12:05   #5
GiovanniLucca
Historian
 
GiovanniLucca's Avatar
 
Join Date: Oct 2012
Location: Brazil
Posts: 331
Default

Quote:
Originally Posted by LoreRaider View Post
PixStr should automatically delete all unused texinfos when saving
Unfortunately that's not happening! I use it in a daily basis and still got a lot of unused textures... Even without modifying the game. Core was left a lot of things unused.

Yesterday I lost 2 days of work because I used more IDs than is allowed, and weird things was happening. (Now I'm making a backup a couple of hours apart of another, for safety).

I'll try another way to solve this issue. I'll reuse the obsolete IDs changing its vertex locations to a new texture in the tile... I was thinking about this yesterday, I don't put it on practice yet. Let's hope that this works

I wish so badly that I could do programming. I don't think that a tool for deleting IDs is impossible, taking into account the extensive amount of tools available.
__________________
Tomb Raider III Remaster Project Creator
GiovanniLucca is online now   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 12:10.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.