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Old 17-07-19, 12:42   #21
Titak
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Quote:
Originally Posted by Opaque79 View Post
The flipmap button is turned on. But any geometry changes revert after trying to rotate or apply textures.
How odd.

Are you trying to change geometry at/around the portal to another room by any chance?
Because that does indeed automatically revert to the original for some reason. It is always quite fiddly to get that to work.
For it to work, the room on the other side of the portal also needs to be included in the flipmap.
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Old 17-07-19, 13:02   #22
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Quote:
Originally Posted by Titak View Post
How odd.

Are you trying to change geometry at/around the portal to another room by any chance?
Because that does indeed automatically revert to the original for some reason. It is always quite fiddly to get that to work.
For it to work, the room on the other side of the portal also needs to be included in the flipmap.
Yes. It is around the portal. I'll try adding the other room. Thanks.

That worked. Thank you

Last edited by Opaque79; 17-07-19 at 13:06.
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Old 17-07-19, 14:02   #23
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Good one.
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Old 06-09-19, 23:04   #24
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So I'm picking this up finally but for one thing to work, I need triggers that are only active while Lara is standing on it, to reveal something (hopefully that's understandable).

How would I do this?
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Old 06-09-19, 23:11   #25
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A pad trigger only activates when Lara stands on it. Jumping over it doesn't work.
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Old 06-09-19, 23:15   #26
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A pad trigger only activates when Lara stands on it. Jumping over it doesn't work.
Will it deactivate when Lara steps off? That's what I need.
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Old 06-09-19, 23:17   #27
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deactivate on the neighbor steps lol
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Old 06-09-19, 23:38   #28
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Quote:
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deactivate on the neighbor steps lol
That's it? Wow, I'm stupid lol.
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Old 10-09-19, 22:56   #29
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Starting to pick up again. Here's a screenshot, showing the Gold Idol puzzle hole which is the ultimate aim for this area.


Mainly trying to fill this gap here to get to the end.
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Old 17-09-19, 00:53   #30
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Gameplay is now out of the way. Still quite a bit to do however.

Here are my final stats


Shouldn't be much longer now.
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