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Old 05-05-10, 08:56   #21
Titak
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^
Correct.
I was about to point it out but you already did so.

I did make the INDEX because of the reason Piega mentioned.
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Old 06-05-10, 22:44   #22
WCookie
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My first complete mesh ever
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Old 07-05-10, 01:37   #23
KurtisandLara
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WOW!
Very nice !
Keep it up .
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Old 07-05-10, 17:05   #24
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Niec object, WCookie! If that's your first mesh, I'm really surprised
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Old 08-05-10, 08:05   #25
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Very nice!

Did you use piegas great "extrude" - method?
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Old 08-05-10, 18:20   #26
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Quote:
Originally Posted by Soul View Post
Very nice!

Did you use piegas great "extrude" - method?
Which method?

Thank you everyone but I'm not gonna finish this object, I think it looks ugly, maybe I'll release it's mesh
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Old 08-05-10, 23:37   #27
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I have a question!

So you know when you create an object with the cylinder primitive, and the base and top of it is segmented like a pizza. Well whenever I apply textures to these section they are super stretched or squished, does anyone know of a technique for texturing these pie segments?
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Old 08-05-10, 23:42   #28
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Open the texture that your trying to apply on the "pizza" () in paint or a image software program thing and trim the size of it alittle (sorry im not good with measurements ) and then import it into the wad with wadmerger and try the texture again, not sure if you know but you can also 'flip' the texture in strpic but holding down SHIFT and clicking it helps with texturing.
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Old 08-05-10, 23:44   #29
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Quote:
Originally Posted by KurtisandLara View Post
Open the texture that your trying to apply on the "pizza" () in paint or a image software program thing and trim the size of it alittle (sorry im not good with measurements ) and then import it into the wad with wadmerger and try the texture again, not sure if you know but you can also 'flip' the texture in strpic but holding down SHIFT and clicking it helps with texturing.
I'm texturing in Meta though :/

Do you think these skills still apply?
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Old 09-05-10, 02:46   #30
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Here is a meta tutorial I found on the net a while ago.

http://www.4shared.com/file/98609977.../metadocs.html

It explains a lot about meta's commands and a little bit about texturing in meta.
It's for an old registered version of meta so some things won't apply.

For more hints on meta texturing and lighting visit meta2tr's site.
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