08-10-20, 19:03 | #1 |
Member
Joined: Feb 2019
Posts: 278
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Best way to run TRII PC
hey guys, I'm sorry for being a total noob, but I've been really craving the old TR games, namely TR II and III. I wanna play them on the pc and I would like to know the best configs/patches to run the game smoothly, especially in regards to joystick compatibility. I have heard of peixoto's patch but when I checked the thread there were so many things and all this stuff about dumping files, and textures and whatever. It made me feel like an old grandma because I have no clue where to even begin with that thing. hahaha
I have the GOG version of the game, my computer is windows 10. If you think getting it on steam is better I don't have a problem with buying it from there too and installing it. Is there any easy way to run the game nicely on PC? sorry again for the dumb question but it's really complicated to me and I need to be walked through the thing like I've never seen a computer in front of me before xD |
08-10-20, 21:14 | #2 |
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Joined: Jan 2010
Posts: 384
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Hey! GOG is fine. I recommend to patch it with TR2Main. There are many cool things that were always exclusive for PlayStation TR games. And also there are many bugfixes. The project lives and grows for several years.
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08-10-20, 21:22 | #3 |
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Joined: Feb 2019
Posts: 278
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Oh great! I'll read up on that now! Should I also install the multipath from tombraiderchronicles.com or is this one enough to get everything running smoothly?
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08-10-20, 22:05 | #4 |
Golden
Joined: Apr 2013
Posts: 1,459
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The GOG version should just run straight on Windows 10 as it is. Although you may have a problem where the game doesn’t go into full screen mode properly and you can still see the window border, but that can be fixed quickly with this patch.
There’s a common problem which I had where the game music kept looping which can be fixed with PaulD’s audio patch. |
08-10-20, 23:32 | #5 | |
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Joined: May 2011
Posts: 2,426
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I recommend Arsunt's TR2Main as well. However, you don't need the border fix patch when using TR2Main. This border fix is also known to break music playback when not using the audio folder (see bottom).
TR2Main is quite simple to setup, but in order to enable all the best features and/or understand them, you may want to follow this guide. Quote:
Once you've unzipped the downloaded files, copy the extracted contents to your Tomb Raider II game folder/location. The package includes:
The latest release of the data folder within the TR2Main package contains new files. Since The Golden Mask is freeware, the level files and script are now included:
The PIX folder contains:
The audio folder contains:
You may have noticed the ExtraOptions folder. It contains the aforementioned REG files that can change the behaviour of the game. All files are safe, you can check them using notepad. Just double click any REG file to set the desired option. In future releases, this will be redesigned into a setup dialog which will incorporate all these settings. ExtraOptions descriptions. If you want to copy your existing saves into TR2Main, create a saves subfolder in your TR2 game folder. Copy savegame.* files that you need to this folder. However, making a save in-game should create this folder automatically. The Golden Mask: Launching The Golden Mask with TR2Main has been made simpler with the release of 0.9.0. No longer is it required to manually rename certain files thanks to them now being included as mentioned above. Also, you can now use the included run_gold setup batch file without the need of manually creating shortcuts of the EXE. However, if you wish, you can still go that route and create different icons in the process. To clarify the shortcut icon arrangement: first, create a shortcut of the Tomb2.exe file, then open the properties of this shortcut. At the end of the target/address field, add a space, then type -setup or -gold Then you can name the shortcuts accordingly: savesGold subfolder required for placement of existing savegames. The game should create this folder should you make a save in-game. Setup advice: Disable Triple Buffer and keep Z-Buffer enabled if you want good performance. You can use F7 for Z-Buffer and Shift+F7 for Triple Buffer to see the difference right in the game. Update: Triple Buffer option removed completely from TR2Main. Here are all TR2 keyboard hotkeys. For those who haven't followed Arsunt's project and are interested in its progress here is the changelog (you can see many cool changes). If you happen to notice that FMV playback does not work, or you would like to use higher quality variants then see the following link. LeonDeka's remasters TR2 audio problems and solutions: In some cases, people experience issues with music and ambient sounds not working (this is NOT a TR2Main issue but it can still occur when the audio folder isn't present). This can be due to a number of compatibility reasons, the origin of your game or other conflicts (Tomb Raider fullscreen border fix I'm looking at you!). The digital releases are a mess; the Steam version took PaulD's cdaudio patch, but also duplicated the soundtrack with unused separate mp3's along with the sound.dll and audiere.dll wrapper. And from what I understand, GOG once used ogg files (which had their own problems), but later switched to mp3. TR2Main uses PaulD's cdaudio patch by default, which is a folder named audio containing a cdaudio.mp3 and DAT file (Steam uses this). This is now included with the 0.9.0 release. I think TR2Main prioritizes this over any other music files that are present. However, if you wanted to use individual music files of a higher quality, or perhaps even use custom tracks, you had to use an alternate audio patch like the ones shipped with Steam and GOG (music folder), or the wma fix that speedrunners recently used up until now. But these patches were not always reliable as mentioned above. If you wish to try the latest revision of music wrapper for separate/custom tracks, read on. I'll cover the mp3 method as I assume that's what most people have. The music folder will be used as the location for the mp3 files. Steam provide unused mp3 files (named 2-60) in this music folder. If you use these tracks as a base and/or replace any of them, you'll need to rename the 1st 8 tracks to have a leading zero, so they read 02, 03 etc instead of single digits, otherwise those tracks won't play. Also, remove sound.dll, audiere.dll and the audio folder if present. Once you have placed all your mp3 files in the music folder, you'll need this pair of DLL files - fmodex and winmm, and they need to be placed in your game folder (alongside everything else). DLL files courtesy of Grachev via Midge's version swapper tool. Last edited by laravision; 27-04-24 at 11:56. |
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09-10-20, 00:16 | #6 | ||
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Joined: Feb 2019
Posts: 278
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Quote:
hey, I just wanted to say thank you for your help! It is all working great! I'm so happy! I feel like I'm 8 years old again hahahahah I saw there's a folder called ExtraOptions, how do I add the features in it to the game? Having the controller vibrate would be pretty cool for example! Quote:
Last edited by indigo1993; 09-10-20 at 00:20. |
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09-10-20, 04:31 | #7 | ||
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Joined: Jan 2010
Posts: 384
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Quote:
Quote:
Last edited by Arsunt; 09-10-20 at 04:46. |
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09-10-20, 14:08 | #8 | |
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Joined: Feb 2019
Posts: 278
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Quote:
speaking of which (and I know it's slightly off topic) but do you have a similar patch for TRIII? I'm just looking for a controller support. I can change the buttons perfectly fine from the game menu, except for the movement buttons. They're all assigned to my analog stick, but I only play old TR games with the D-pad. Lara moves very awkwardly with the analogue and I never adapted to it haha. Do you have any fixes for that? Thanks again for all the patience and help! |
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09-10-20, 16:21 | #9 | ||
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Joined: Jan 2010
Posts: 384
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Quote:
Quote:
I understand you. The problem with sticks is that the game does not recognize accurate stick position. Lara could rotate slower if the stick moved slightly, or rotate at normal speed if the stick moved to its limit. This "accurate stick" optional feature is under development too. Last edited by Arsunt; 09-10-20 at 16:35. |
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10-10-20, 19:12 | #10 |
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Joined: Feb 2019
Posts: 278
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no no that's perfectly understandable, I was just asking cause I actually didn't know about the work you've done and been doing and didn't know whether or not these fixes have been around for a long time! I used to play TRII and III on a ps1 emulator, but the quality looks just so bad it always made me upset to play them there when they look so much better on pc instead haha. I tried to override TRIII with xpadder but to no avail - guess I'll have to get used to the analog unless someone has found a miraculous workaround xD
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