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Old 21-05-19, 12:33   #21
Tombraider95
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Originally Posted by iWANEX View Post
Well, put Reboot Lara in any clothes that are not tribal, and that would easily sell more too.
Which would prove Classic equals profit. Tribal outfits are something CD/SE have been pushing, so it's very fair to use that as a rival.

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And I'm sorry but what happened to the execution? It was a very polished game with great gameplay and it was also quite faithful for the most part. Some parts were even an upgrade from the classic game. So what was the reason for the poor sales? That it was not a proper remaster? Ok, it was not. It was a clear attempt at going more classic though, and they tried to please those who hated how linear Legend was.
Not saying it's a bad game. There could be many reasons, people didn't like it as a remake, or they disliked Legend and didn't bother with Anniversary etc...

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It was a clear attempt at going more classic though
I don't think this is the reason it didn't sell well imo.

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Plus, every time they tried to go more classic they've met with nothing but disappointment, while also losing sales from the GP.
Could say the same about Resident Evil 6/7, those added classic elements in which a lot of fans liked, but it wasn't until Resident Evil 2 remake came along that they seemed to get it right for the majority of fans.
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Old 21-05-19, 12:35   #22
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- Tomb Raider Anniversary. It sold very poorly. It didn't make an impression, and not even fans appreciated it back then. It doesn't get appreciated now either. A clear statement that more classic doesn't equal profit.
that was 12 years ago, and btw that game didn't even try to play like the classics. Most of the game is climbing.
We went from the "Oh nice, I'm stuck. What do I do now?" of the classics to , I don't know, "Oh, GREAT. I fell down again" of Anniversary?
I really wouldn't take that as an indication. The industry was in a completely different condition back then.

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- The only times the games have been truly successful since Core left, is when they deviated from the classic formula.
... because none of the post-Core games had the classic formula.

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- It was reported that only 1% of players use the classic skins in Shadow.
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- Classic Tactical recolor was also met with heavy criticism when it was released
Irrelevant. They just suck.

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- Shadow (a clear attempt of going classic) was met with very harsh criticisms by fans.
For many many reasons, and btw Shadow and the DLCs have more in common with Underworld than with any of the classics.
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Old 21-05-19, 12:40   #23
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My thoughts exactly.

I think it could happen, and since some people are asking for or referencing classic Lara, it is a possibility they’ll do that because it’s what people want. Plus, I don’t think (and I certainly hope) the whole phase of Lara just being “boobs with guns” is over, so the devs could potentially be more okay with it. We’ll see.
That phase will never be over with the gp. The bad seed was planted and it’s almost impossible to change that now, no matter what they do.

So, in line with this, the gp doesn’t want classic Lara back per se. They want sexy Lara with shorts and duals. Put reboot Lara in that, and job done
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Old 21-05-19, 12:41   #24
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that was 12 years ago, and btw that game didn't even try to play like the classics. Most of the game is climbing.
We went from the "Oh nice, I'm stuck. What do I do now?" of the classics to , I don't know, "Oh, GREAT. I fell down again" of Anniversary?
I really wouldn't take that as an indication. The industry was in a completely different condition back then.


... because none of the post-Core games had the classic formula.
I agree.
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Old 21-05-19, 12:45   #25
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TRA was a very well executed game.

It took on Legend, and did the best of it. They made one of the best games in the franchise to me. I don’t think I’ll ever replay another game as much as TRA. So I can say with certainty that the game was not poorly executed

1) it was barely marketed

2) it doubled in isolation, less action, and more “classic like” approach - something that it’s not appreciated by the gp - was it the reason? IDK, but I know TRU, which was more linear and action packed performed better, despite being buggy
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Old 21-05-19, 12:47   #26
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Well executed game. Moderately executed remake imo. That's the difference.
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Old 21-05-19, 12:51   #27
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The extent some of you go to convince us that OG Lara is less liked than reboot Lara, when it is the general design of OG Lara that raised high brows.

Reintroducing OG Lara with a more human side to her is possible. She just does not have to mop, and be tormented every five seconds with violence porn.

Reboot Lara is far from being liked. The massive part of her likeliness is due to her name. Otherwise, she's been heavily criticized for how annoying she is.

They praised the fact that they could bring realistic emotions to her and another dimension, but that is all. OG Lara could benefit from that too.
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Old 21-05-19, 12:55   #28
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Which would prove Classic equals profit. Tribal outfits are something CD/SE have been pushing, so it's very fair to use that as a rival.
I realize I misspoke in my original post. I meant to say "more classic doesn't necessarily equal profit." I changed it. But hey, I agree with you. I don't understand who decided the tribal outfits were a good idea to begin with. I was ok with finding the different parts inside crypts and I felt that the amount we received was enough. Them releasing even more as DLC made absolutely no sense.

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Not saying it's a bad game. There could be many reasons, people didn't like it as a remake, or they disliked Legend and didn't bother with Anniversary etc...

I don't think this is the reason it didn't sell well imo.
You can call it a coincidence if you want. I don't know. I can only tell you what happened and speculate based on that. I can at least give you a possible reason as to why they haven't decided to release remasters.

If you guys have another reason that's not "because they hate classic TR" (not saying that's what you're implying), then I'm all ears and would love to discuss it further.

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Could say the same about Resident Evil 6/7, those added classic elements in which a lot of fans liked, but it wasn't until Resident Evil 2 remake came along that they seemed to get it right for the majority of fans.
You have a point there. That being said, the 3 games you mentioned would meet backlash from the TR community. RE6 (TR2013, basically), RE7 (a formula closer to the classics but with a first person perspective and no recognizable characters in the main campaign), RE2 Remake (a faithful remake, but with the gameplay and controls being heavily influenced by today's standards -unlike the actual proper REmake-). None of the games would be accepted by the TR fandom for these reasons. Plus, let's not forget RE games have constant enemies coming at you. There is a lot of action and horror elements to spice things up when you need to go from A to B to C to A again. A proper TR remaster wouldn't have that. It would have hours of complete silence. I'm ok with that because I grew up with the classics, but I'm just not sure the GP would be as positive about it.

I guess we'll see. But one thing I know for sure is that we should be more supportive whenever they release something classic related. And sadly, that's not always the case.
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Old 21-05-19, 12:57   #29
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Well executed game. Moderately executed remake imo. That's the difference.
It doesn't matter to the GP. They won't know the nuances . They'll pick up on the game - it has sexy big boobed Lara with funny atittude and duals. It has the T-Rex. It's set the same places .

Story changes, and whatnot, is something only the hardcore fans will notice.

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The extent some of you go to convince us that OG Lara is less liked than reboot Lara, when it is the general design of OG Lara that raised high brows.

Reintroducing OG Lara with a more human side to her is possible. She just does not have to mop, and be tormented every five seconds with violence porn.

Reboot Lara is far from being liked. The massive part of her likeliness is due to her name. Otherwise, she's been heavily criticized for how annoying she is.

They praised the fact that they could bring realistic emotions to her and another dimension, but that is all. OG Lara could benefit from that too.
Literally nobody is saying reboot Lara is more liked than classic Lara.

But don't pretend classic Lara was deep, and that she was a huge success for who she was as a character. Most of her success was from how she looks. Also, it's easier to like someone who's all funny and witty all the time, than someone who displays emotion and is involved in a more serious and dramatic story
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Last edited by Vaskito; 21-05-19 at 13:00.
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Old 21-05-19, 13:03   #30
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I don't know why some people are trying to make out potential Classic remakes as unsuccessful. Are you saying they shouldn't even try? There's no harm in remaking them.
I do know that a bunch of people in this forum will still dislike it though. If they remake the classics they will most definitely get rid of the grid system and controls, which for a considerable amount of people is the bread and butter for classic Tomb Raider.
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