26-08-19, 20:22 | #111 |
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Can't wait for the next videos
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12-05-20, 00:12 | #112 |
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Apologies for not having a great reason to re-bump this one but, I happened to be looking at this Beta's disk image today and I've spotted in the data folder a file named ROOF.PSX. It is just over 400kb
Thames Wharf is "ROOFS.psx" roughly 2mb. Never come across this small ROOF file before - any ideas what it might be? Could it be simply a texture extension file for Thames Wharf? It is a pretty large level (Kind of like how the Japanese versions use Kanji.psx for extra textures?) Curious and curiouser! Sorry if it's been said, I can't see a mention so far |
12-05-20, 02:41 | #113 | |
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Quote:
Cheers. |
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12-05-20, 03:56 | #114 |
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12-05-20, 18:19 | #115 |
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I take it this thread deserves an update
I rerecorded my High Security Compound video (and deleted the other) |
03-03-22, 00:07 | #116 |
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Can someone please help me how I can open up the door so I could get the lead acid battery in RX-Tech mines because I'm trapped in there!!
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03-03-22, 02:15 | #117 |
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I havent played this beta in quite some time but, perhaps the PS1 "all items/secrets" cheat could help you here? Avoiding the room at all. There are a few gameplay vids of this beta level on youtube that may help
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03-03-22, 02:34 | #118 |
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No. The all items & secret cheat does not help for me to get it. There's probably a trigger I need to add in so I can open that door to finally get that item. So can any of you please help me out with this situation?
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03-03-22, 03:13 | #119 |
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I dont believe its possible to add triggers to TR3, especially PSX level files. TRMOD can add triggers but its limited to PC files.
Absolute long shot but, did you try the DOZY code to see if the door is passable that way? |
03-03-22, 03:27 | #120 | |
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Quote:
https://youtu.be/9SsVPBVbRKk |
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