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Old 28-08-24, 16:47   #561
Legends
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Quote:
Originally Posted by MuruCoder View Post
I'm afraid adding more outfits requires modifying either the EXE or DLLs, or both. If there was a separate binary data file keeping outfit informations like TRM, Textures, Backpack (present or absent) and Hand (bare or gloves) we could manipulate that but so far such data seems to be kept in the codes.
I was hoping you'd comment on this actually. Thank you for explaining.
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Old 31-08-24, 20:46   #562
JoshDun
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Is there any way to use these objects in tomb engine? i can scale it down and import it as mesh for items but i cant get the textures to work...
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Old 01-09-24, 17:17   #563
croftyboy
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Scale textures to 256x256. It's the maximum resolution available in TEN.
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