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#11 |
Explorer
Join Date: Feb 2006
Location: Belgium
Posts: 537
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I agree, it's too short. For a game that Core didn't want to make, I've always found it weird how good it still turned out. I could never pour so much energy into a project I don't like
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#12 | |
Hobbyist
Join Date: Aug 2017
Posts: 78
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Ah yes... OK I played through Tomb Raider II twice as well, but it's the only game in the series I played as a child/teenager, and replayed it as an adult when going through the entire original series in order. Despite Chronicles still being the last Tomb Raider game for which I did a full playthrough (I will continue in due time), I still felt like replaying it entirely earlier this year, just a few years after my first playthrough. |
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#13 |
Tomb Raider
Join Date: Oct 2016
Posts: 10,132
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I never had a problem with Chronicles' length. Even being a little more streamlined than the predecessors, the levels still felt deep, puzzle-y and often non-linear enough that it kept the essence of the classic games. A standard longplay (not a speedrun) would still take several hours.
Like another comment said, Legend is (much) shorter, and not only shorter, an actionised linear shooter for all intents and purposes. Last edited by Yeauxleaux; Today at 01:28. |
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