www.tombraiderforums.com

Go Back   www.tombraiderforums.com > Tomb Raider Series > Tomb Raider

Reply
 
Thread Tools
Old 23-03-19, 21:50   #1
Peixoto
Historian
 
Join Date: Jan 2015
Posts: 309
Default My 2 cents to TombATI

https://www.vogons.org/viewtopic.php...3121&start=520

- Upscales everything that shrinks in high resolution
- Xinput controllers will work correctly
- Texture swapping

To upscale the air\health bars, it were simpler to just override the game routines that draw them instead of modifying those routines, therefore the bars won't look exactly as they originally did, so if you are a purist, don't even try it, you're not gonna like it

If you already used my program you know you have to dump textures before creating replacements for them. IN TR I there is an undocumented feature; if you dump a texture but don't create a replacement, that texture is upscaled with a XBR scaler
Peixoto is offline   Reply With Quote
Old 23-03-19, 22:06   #2
Dustie
Relic Hunter
 
Dustie's Avatar
 
Join Date: Apr 2005
Location: Poland
Posts: 9,212
Default

Interesting, can you post a screenshot?
Dustie is offline   Reply With Quote
Old 28-03-19, 17:46   #3
Famicom
Historian
 
Famicom's Avatar
 
Join Date: Mar 2009
Location: City of Vilcabamba
Posts: 367
Default

Great! I wonder if someone could find a way to add either:

- toggle sprite filtering on/off (nGlide does not apply sprite filtering in this game for some reason)

or

- filter sprites and textures with soft/round contours, just like Glidos.
__________________
I'm sorry. I only play for sport.
Famicom is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 19:10.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.