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Old 05-06-19, 09:31   #15461
Vaskito
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Just finished my replay of ROTTR, on my origin trilogy playthrough. And it just cemented my love for the game. What a wonderful piece of entertainment. And replaying it right after finishing 2013, and seeing how it improves on it on almost every single aspect - yes, it's a safe sequel (I already hoped, and expected it anyway), but still, the difference and improvements are pretty major IMO

Edit: BTW, this is how I finished Konstantin. It's simply hilarious



Next stop: Shadow. I'll start my replay in the next couple of days, and it will be awesome, since all DLCs are released and add up a lot. I'm still undecided if I should proceed with a NG+, or a simple New Game. I think I'll go with the normal NG, to keep it consistent with the previous two games replays, plus I have never replayed SOTTR with a normal New Game slot instead of NG+
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Last edited by Vaskito; 05-06-19 at 10:59.
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Old 05-06-19, 12:19   #15462
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Not me. Legend's is fine but I really wasn't a fan of Anniversary and Underworld's scores. Too many tracks including the main themes relied too heavily on the same soft jingly style of music which got annoying after a while. Other themes fell flat with random melodies and hitting the wrong mood such as Peru's opening wolf scene and escaping Qualopec's tomb.

But the worst part definitely has to the choir tracks. That incredibly generic Hollywood trailer style of music that tries too hard to sound epic. Absolutely hated it!
I agree. Legend’s soundtrack is wonderful and is one of my favorites in the series, but Anniversary and Underworld never quite hit the spot for me. They have a few good tracks, but overall, I wish we got something better.
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Old 05-06-19, 15:42   #15463
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I agree. Legend’s soundtrack is wonderful and is one of my favorites in the series, but Anniversary and Underworld never quite hit the spot for me. They have a few good tracks, but overall, I wish we got something better.
I agree as well!
Legend's was really something.
Underworlds kinda soudned repetitive...anniversary had some great ambience (especially in egypt) but there was just too much music in the background of the game.

If we compared TR1 to TRA (the main theme), TR1 started out with a single flute that gave you a sense of isolation, while TRA...there was a whole entourage and it was just too whimsical and magical.
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Old 05-06-19, 16:16   #15464
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@Vaskito is that on 360? If so, that's the best looking 360 game I've ever seen

Edit: I'm just now seeing the keyboard prompts, silly me...nevermind. I was thrown off by those hair physics.
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Old 05-06-19, 16:36   #15465
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Originally Posted by Lyle Croft View Post
If we compared TR1 to TRA (the main theme), TR1 started out with a single flute that gave you a sense of isolation, while TRA...there was a whole entourage and it was just too whimsical and magical.
Yeah, Anniversary's take on the main theme sounded like it was trying way too hard to sound dramatic or emotional, but in the end, it ended removing all the beautiful emotion the original had.
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Old 05-06-19, 16:58   #15466
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Originally Posted by laracroftswest View Post
@Vaskito is that on 360? If so, that's the best looking 360 game I've ever seen

Edit: I'm just now seeing the keyboard prompts, silly me...nevermind. I was thrown off by those hair physics.
Hhehe, that video isn't mine! But I saw someone killing Konstantin that way, in some video (IDK if it was this one, or another random one), and now I can't kill him any other way hahaha

The noise the can makes when it hits his head, is the cherry on top!
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Old 05-06-19, 17:15   #15467
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Randomly watching this... am I the only who feel it so fake?
They sound like they're acting the own interview... It feels kinda weird
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Old 05-06-19, 18:10   #15468
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Originally Posted by NoahCrofRaider View Post
Yeah, Anniversary's take on the main theme sounded like it was trying way too hard to sound dramatic or emotional, but in the end, it ended removing all the beautiful emotion the original had.
Less is more honestly.
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Old 05-06-19, 22:53   #15469
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Hhehe, that video isn't mine! But I saw someone killing Konstantin that way, in some video (IDK if it was this one, or another random one), and now I can't kill him any other way hahaha

The noise the can makes when it hits his head, is the cherry on top!
the konstantin can kill is honestly iconic
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Old 05-06-19, 22:56   #15470
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Anyone want to play endurance mode in rise on ps4?
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