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Old 26-11-22, 19:40   #341
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OK, thanks for that info
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Old 01-12-22, 01:16   #342
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Originally Posted by eomer81 View Post
First congratulations on everyone involved in the project, fantastic work, and thanks!

I have a question, I use Reshade in TombATI for some basic color/saturation tweaks.

But unfortunately I cant make it to work with Tomb1Main, it just crash to desktop.

Is there any known incompatibility with reshade?

It is solvable on a future release?

Anyone have the same problem?

Thanks again.
I'm experiencing the same issue. I hope someone can give us a hand
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Old 04-12-22, 07:09   #343
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I'm experiencing the same issue. I hope someone can give us a hand
ReShade is working here. But I had simillar trouble at first.
It was crashing at starting, and the reshade log's was reporting something like:
07:30:22:370 [04504] | ERROR | Layered OpenGL contexts of type 0 are not supported.


Try to remove all the useless files from the main folder. Most of them are not needed. It seems it fixed the issue here.

This is what mine looks like currently:

cfg\
data\
FMV\
music\
saves\
shaders\
opengl32.dll <--ReShade x86 dll
ReShade.ini
Tomb1Main.exe
Tomb1Main_ConfigTool.exe

Note also that I use the ReShade v4.9.1 on a Win7x64 (no idea about any others versions)


Some pictures with different settings for the eyes pleasure:

Saturn (Low Resolution CRT + Red Tint + crazy contrasts) It burns the eyes but cannot play without it anymore x_X


High Resolution CRT


Low Resolution CRT + Red Tint


No filter:
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Old 04-12-22, 22:30   #344
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Those look great. In my case all I want is to tweak color and lighting just a little bit.

I just talked to the creator of ReShade, crosire. He told me the issue will be fixed in the next release

Thanks for the heads up! I guess I'll wait a few days and see if it's indeed fixed.

BTW What CRT filter are you using? Won't it be CRT-Royale by any chance?
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Old 05-12-22, 00:01   #345
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BTW What CRT filter are you using? Won't it be CRT-Royale by any chance?
I use those:
NeoBloom.fx, CRT_Lottes.fx, Sepia.fx DPX.fx ArtisticVignette.fx Curves.fx

But I am not familiar with the others filters. I just picked those since they offers low latency and matching more or less my needs for Exhumed and TR. There are probably better filters and settings to use, but I just did not wanted to waste too much time messing around.

Once I finished tweaking the contrasts of the saturn version (ATM it is way too aggresive), I can post my ReShade settings files if you need them.
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Old 07-12-22, 01:04   #346
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Once I finished tweaking the contrasts of the saturn version (ATM it is way too aggresive), I can post my ReShade settings files if you need them.
That'd be great, thanks!
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Old 07-12-22, 12:54   #347
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That'd be great, thanks!
Have fun

https://www.patreon.com/posts/tomb1main-75620576 ( [byblo] Tomb1Main ReShade filters.zip )
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Old 13-12-22, 17:01   #348
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To make the life easier for you, I'd like to share the game files to use along with Tomb1Main and TR2Main. Includes the Remastered FMV, music and the updated level files.

TR1: https://pixeldrain.com/u/1WNjMa4n

TR2: https://pixeldrain.com/u/WXFJzw6d
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Old 13-12-22, 20:51   #349
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To make the life easier for you, I'd like to share the game files to use along with Tomb1Main and TR2Main. Includes the Remastered FMV, music and the updated level files.
Thank you. Those fmv are very nice

What was updated to the level files?
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Old 13-12-22, 21:59   #350
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Thank you. Those fmv are very nice

What was updated to the level files?
With "updated" I mean the latest official version included in the GOG edition with some bugfixes already added. For example, the ceiling in the arena of The Colosseum has now the correct textures. The Larson's pistol in Tomb of Qualopec is now fixed. And so on. Only bugfixes added, there's none modded level or something like that.

For TR2, the occasional stuttering when loading a new song in-game is now fixed. The transparency in some textures is also fixed, thanks to Suikaze Raider.

I only compiled all these files together in one pack. My gratitude goes to the people who enhanced and fixed these wonderful games.
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