16-06-19, 15:35 | #131 | |
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Not full size ones unless we're going completely silly like True Crime Streets of LA or Maximum Action. Also dual SMGs/small double barreled shotguns doesn't sound weird, the SMGs have already been done. Though we all know the REAL future of TR weapons is 3 shotguns stuck together, for the "Realistic" Reboot. Last edited by Samz; 16-06-19 at 15:49. |
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16-06-19, 15:48 | #132 |
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lmao that triple shotgun looks like fun
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16-06-19, 23:26 | #133 |
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Hey now that CD has made some dual shooting animations and technology has finally made it, it's guaranteed we'll see those exact same mechanics and animations for over 10 years in the next TR games Thanks CD! At least now we are future proof for a while and the twins are coming back.
And you all thought it was because they didn't want to implement them, tsk tsk tsk. |
17-06-19, 00:38 | #134 | |||
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17-06-19, 00:40 | #135 |
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You know... reboot character fell more... in less time. That's probably what that's about. Seems valid.
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18-06-19, 03:36 | #136 |
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Boy oh boy was I fuming when I saw that video. Black widow not only has fully working and beautifully fluid animated duals, she also has the back flips, side flips, and the roll twist that classic core Lara would do. There is no and I mean absolutely zero excuse for this. It raises alot of questions that I won't get into, but it certainly feels like a mega slap in the face to see what me and most fans have been demanding and begging for in the past 6 years present in another franchise.
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18-06-19, 04:14 | #137 |
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It is beyond insulting we don't have Dual Pistols and acrobatic moves in TR13, Rise and Shadow. In the Future this MUST be changed.
Bring back the Dual Pistols, enough of the tribeswoman/cavewoman/guerilla bs... Last edited by JsotoTRSaga; 18-06-19 at 04:16. |
18-06-19, 12:11 | #138 | |
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18-06-19, 19:46 | #139 |
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19-06-19, 11:20 | #140 | |
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I mean, lots of other games have good melee + acrobatics + dual wielding while keeping manual aiming (RE6 comes to mind, it might not be a good RE game but it had a good combat system for a high-action game), but now CD showed they can do it too. So I wont accept another TR game without it. |
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